public BossMonster(int monsterMaxHealth, AbilityType? type = null) : base(monsterMaxHealth, type ?? AbilityType.Kamakaze) { Size = new Size((int)(Width * 1.5), (int)(Height * 1.5)); Speed = MaxSpeed = MaxSpeed * 0.75; _gravityConstant = 400; FoeType = FoeType.Boss; SetMonsterSize(); }
public Monster(int monsterMaxHealth, AbilityType abilityType) { Velocity = new Vector(GetRandomVDelta() * 40, GetRandomVDelta() * 40); Size = new Size(Width, Height); Id = _id++; Health = MaxHealth = GetMonsterMaxHealth(monsterMaxHealth, abilityType); Speed = MaxSpeed = GetMaxSpeed(abilityType); Generation = 1; CreateAbilities(); AbilityType = abilityType; Ability = AbilitiesDictionary[AbilityType]; SetOnDeathAbilities(); SetOnHitAbilities(); SetMovementTypes(); SetMonsterSize(); }
protected void SetMonsterSize() { if (AbilityType == AbilityType.Kamakaze) { if (FoeType == FoeType.Monster) { Size = new Size(36, 38); } else if (FoeType == FoeType.Boss) { Size = new Size(67, 72); } } else if (AbilityType == AbilityType.Fast) { if (FoeType == FoeType.Monster) { Size = new Size(23, 40); } else if (FoeType == FoeType.Boss) { Size = new Size(41, 70); } } else if (AbilityType == AbilityType.Healing) { if (FoeType == FoeType.Monster) { Size = new Size(32, 32); } else if (FoeType == FoeType.Boss) { Size = new Size(64, 64); } } }
public Goal() { Size = new Size(Width, Height); Id = _id++; Health = MaxHealth = GoalMaxHealth; }