public void GeneratePlayer(string RiotName, string DiscordName) { __Player Player = new __Player(RiotName, DiscordName, IDCounter); PlayersList.Add(Player); InputList.Add(Player); IDCounter++; }
public void Shuffle(List <__Player> list) { int n = list.Count; while (n > 1) { n--; int k = rng.Next(n + 1); __Player value = list[k]; list[k] = list[n]; list[n] = value; } }