public EffectStep(Effect parent, List<Photon> photons, List<BigPhoton> bigPhotons, double stepTime, double upFadeTime, double dwellTime, double downFadeTime, int low, int high, int stepID) : this(parent, stepTime, upFadeTime, dwellTime, downFadeTime, low, high, stepID) { //TODO: Better way to do this? foreach (BigPhoton p in bigPhotons) { _bigPhotons.Add(p); } _photons.AddRange(photons); }
// To restore one from a file public EffectStep(SerializationInfo info, StreamingContext ctxt) { _parentEffect = (Effect)info.GetValue("parent", typeof(Effect)); _photons = (List<Photon>)info.GetValue("pairs", typeof(List<Photon>)); _bigPhotons = (BindingList<BigPhoton>)info.GetValue("bigPhotons", typeof(BindingList<BigPhoton>)); _stepTime = info.GetDouble("stepTime"); _upFadeTime = info.GetDouble("upFadeTime"); _dwellTime = info.GetDouble("dwellTime"); _downFadeTime = info.GetDouble("downFadeTime"); _lowLevel = info.GetInt32("lowLevel"); _highLevel = info.GetInt32("highLevel"); _stepID = info.GetInt32("stepID"); _allPhotons = new List<Photon>(); _stepTimer = new Timer(); _stepTimer.AutoReset = false; _stepTimer.Elapsed += Finished; _downTimer = new Timer(); _downTimer.AutoReset = false; _downTimer.Elapsed += StartDownFade; }
private EffectStep(Effect parent, double stepTime, double upFadeTime, double dwellTime, double downFadeTime, int low, int high, int stepID) { _parentEffect = parent; _photons = new List<Photon>(); _bigPhotons = new BindingList<BigPhoton>(); _allPhotons = new List<Photon>(); _stepTimer = new Timer(); _stepTimer.AutoReset = false; _stepTimer.Elapsed += Finished; _downTimer = new Timer(); _downTimer.AutoReset = false; _downTimer.Elapsed += StartDownFade; _stepTime = stepTime; _upFadeTime = upFadeTime; _dwellTime = dwellTime; _downFadeTime = downFadeTime; _lowLevel = low; _highLevel = high; _stepID = stepID; if (upFadeTime == 0 && dwellTime == 0 && downFadeTime == 0) _dwellTime = stepTime; }
public EffectStep(Effect parent, int stepID) : this(parent, 0.2, 0, 0.2, 0, 0, 255, stepID) { }
public EffectStep(Effect parent, List<Photon> pairs, int stepID) : this(parent, pairs, 0.2, 0, 0.2, 0, 0, 255, stepID) { }
public EffectStep(Effect parent, List<Photon> photons, double stepTime, double upFadeTime, double dwellTime, double downFadeTime, int low, int high, int stepID) : this(parent, stepTime, upFadeTime, dwellTime, downFadeTime, low, high, stepID) { _photons.AddRange(photons); //_attribs = null; }