/// <summary>
 /// Create a new Coder object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="handle">Initial value of the Handle property.</param>
 /// <param name="firstRoundId">Initial value of the FirstRoundId property.</param>
 /// <param name="lastRoundId">Initial value of the LastRoundId property.</param>
 /// <param name="roundsCount">Initial value of the RoundsCount property.</param>
 /// <param name="rating">Initial value of the Rating property.</param>
 /// <param name="volatility">Initial value of the Volatility property.</param>
 /// <param name="tc2_Volatility">Initial value of the Tc2_Volatility property.</param>
 /// <param name="tc2_RoundsCount">Initial value of the Tc2_RoundsCount property.</param>
 /// <param name="tc2_Rating">Initial value of the Tc2_Rating property.</param>
 /// <param name="tc3_Rating">Initial value of the Tc3_Rating property.</param>
 /// <param name="tc3_Volatility">Initial value of the Tc3_Volatility property.</param>
 /// <param name="tc3_RoundsCount">Initial value of the Tc3_RoundsCount property.</param>
 public static Coder CreateCoder(global::System.Int32 id, global::System.String handle, global::System.Int32 firstRoundId, global::System.Int32 lastRoundId, global::System.Int32 roundsCount, global::System.Int32 rating, global::System.Int32 volatility, global::System.Int32 tc2_Volatility, global::System.Int32 tc2_RoundsCount, global::System.Int32 tc2_Rating, global::System.Int32 tc3_Rating, global::System.Int32 tc3_Volatility, global::System.Int32 tc3_RoundsCount)
 {
     Coder coder = new Coder();
     coder.Id = id;
     coder.Handle = handle;
     coder.FirstRoundId = firstRoundId;
     coder.LastRoundId = lastRoundId;
     coder.RoundsCount = roundsCount;
     coder.Rating = rating;
     coder.Volatility = volatility;
     coder.Tc2_Volatility = tc2_Volatility;
     coder.Tc2_RoundsCount = tc2_RoundsCount;
     coder.Tc2_Rating = tc2_Rating;
     coder.Tc3_Rating = tc3_Rating;
     coder.Tc3_Volatility = tc3_Volatility;
     coder.Tc3_RoundsCount = tc3_RoundsCount;
     return coder;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Coders EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToCoders(Coder coder)
 {
     base.AddObject("Coders", coder);
 }