private static void OpenWindow() { ObjectCloner window = GetWindow <ObjectCloner>(); window.titleContent = new GUIContent("Object placer"); }
static void createToolbar() { SceneView sceneView = SceneView.lastActiveSceneView; Handles.BeginGUI(); GUILayout.BeginVertical(); if (GUILayout.Button(contents[0], GUILayout.Width(32), GUILayout.Height(32))) { sceneView.LookAt(gizmoPosition); } else if (GUILayout.Button(contents[1], GUILayout.Width(32), GUILayout.Height(32))) { if (Selection.activeGameObject != null) { Selection.activeGameObject.transform.position = gizmoPosition; } } else if (GUILayout.Button(contents[2], GUILayout.Width(32), GUILayout.Height(32))) { if (Selection.activeGameObject != null) { gizmoPosition = Selection.activeGameObject.transform.position; } } else if (GUILayout.Button(contents[3], GUILayout.Width(32), GUILayout.Height(32))) { int gridSize = EditorPrefs.GetInt("Toolkit_GridSize", 1); Vector3 pos = gizmoPosition; pos.x = EditorHelper.snap((int)pos.x, gridSize); pos.z = EditorHelper.snap((int)pos.z, gridSize); gizmoPosition = pos; } else if (GUILayout.Button(contents[4], GUILayout.Width(32), GUILayout.Height(32))) { if (Selection.gameObjects.Length > 0) { ShapeFactory.combineObjects(Selection.gameObjects); } } else if (GUILayout.Button(contents[5], GUILayout.Width(32), GUILayout.Height(32))) { Selection.activeGameObject.SetActive(true); } else if (GUILayout.Button(contents[6], GUILayout.Width(32), GUILayout.Height(32))) { Selection.activeGameObject.SetActive(false); } else if (GUILayout.Button(contents[7], GUILayout.Width(32), GUILayout.Height(32))) { if (objectCloner == null) { objectCloner = ScriptableObject.CreateInstance <ObjectCloner>(); } objectCloner.Show(); } else if (GUILayout.Button(contents[8], GUILayout.Width(32), GUILayout.Height(32))) { if (selector == null) { selector = ScriptableObject.CreateInstance <FilterSelector>(); } selector.Show(); } else if (GUILayout.Button(contents[9], GUILayout.Width(32), GUILayout.Height(32))) { if (colorSelector == null) { colorSelector = ScriptableObject.CreateInstance <ColorSelector>(); } colorSelector.Show(); } else if (GUILayout.Button(contents[10], GUILayout.Width(32), GUILayout.Height(32))) { if (waypointGenerator == null) { waypointGenerator = ScriptableObject.CreateInstance <WaypointGenerator>(); } waypointGenerator.Show(); } GUILayout.EndVertical(); Handles.EndGUI(); }