static void Main()
        {
            // initialize data if no data exists
            List <int> soundIDList = ProductDB.GetSoundIDList();
            List <int> imageIDList = ProductDB.GetImageIDList();

            Console.WriteLine("Uploading Images.");
            if (imageIDList.Count == 0)
            {
                // upload images
                ProductDB.WriteImage(1, "avatar1.png", "boyAvatar1");
                ProductDB.WriteImage(1, "avatar2.png", "girlAvatar1");
                ProductDB.WriteImage(1, "avatar3.png", "boyAvatar2");

                ProductDB.WriteImage(1, "avatar4.png", "girAvatar2");
                ProductDB.WriteImage(1, "avatar5.png", "boyAvatar3");
                ProductDB.WriteImage(1, "avatar6.png", "girlAvatar3");

                ProductDB.WriteImage(2, "animal1.png", "frog");
                ProductDB.WriteImage(2, "animal2.png", "elephant");
                ProductDB.WriteImage(2, "animal3.png", "dog");

                ProductDB.WriteImage(2, "animal4.png", "crab");
                ProductDB.WriteImage(2, "animal5.png", "joke");
                ProductDB.WriteImage(2, "animal6.png", "fish");

                ProductDB.WriteImage(2, "animal7.png", "cheetah");
                ProductDB.WriteImage(2, "animal8.png", "monkey");
                ProductDB.WriteImage(2, "animal9.png", "cow");

                ProductDB.WriteImage(2, "animal10.png", "zebra");
                ProductDB.WriteImage(2, "animal11.png", "rhino");
                ProductDB.WriteImage(2, "animal12.png", "hibbo");

                ProductDB.WriteImage(2, "animal13.png", "deer");
                ProductDB.WriteImage(2, "animal14.png", "polar_bear");
                ProductDB.WriteImage(2, "animal15.png", "mouse");

                ProductDB.WriteImage(2, "animal16.png", "badger");
                ProductDB.WriteImage(2, "animal17.png", "horse");
                ProductDB.WriteImage(2, "animal18.png", "seal");

                ProductDB.WriteImage(2, "animal19.png", "penguin");
                ProductDB.WriteImage(2, "animal20.png", "squid");

                ProductDB.WriteImage(3, "map1.jpg", "farm");
                ProductDB.WriteImage(3, "map2.jpg", "castle");
                ProductDB.WriteImage(3, "map3.jpg", "snow");

                ProductDB.WriteImage(3, "map4.jpg", "river");
                ProductDB.WriteImage(3, "map5.jpg", "beach");
                ProductDB.WriteImage(3, "map6.jpg", "desert");
                ProductDB.WriteImage(3, "map7.jpg", "pyramid");
            }

            if (soundIDList.Count == 0)
            {
                // upload images
                ProductDB.WriteSound(1, "cat.mp3", "cat");
                ProductDB.WriteSound(1, "chipmunk.mp3", "chipmunk");
                ProductDB.WriteSound(1, "cow.mp3", "cow");

                ProductDB.WriteSound(1, "dog.mp3", "dog");
                ProductDB.WriteSound(1, "frog.mp3", "frog");
                ProductDB.WriteSound(1, "horse.mp3", "horse");

                ProductDB.WriteSound(1, "joke.mp3", "joke");
                ProductDB.WriteSound(1, "lion.mp3", "lion");
                ProductDB.WriteSound(1, "monkey.mp3", "monkey");
                ProductDB.WriteSound(1, "rooster.mp3", "rooster");

                ProductDB.WriteSound(2, "background1.mp3", "background1");
                ProductDB.WriteSound(2, "background2.mp3", "background2");
                ProductDB.WriteSound(2, "background3.mp3", "background3");

                ProductDB.WriteSound(2, "background4.mp3", "background4");
                ProductDB.WriteSound(2, "background5.mp3", "background5");
            }

            string path;

            //users
            Console.WriteLine("Uploading Users.");
            path = Path.Combine(Environment.CurrentDirectory, "AspNetUsers.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            //profiles
            Console.WriteLine("Uploading Profiles.");
            path = Path.Combine(Environment.CurrentDirectory, "Profiles.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);
            //maps
            Console.WriteLine("Uploading Maps.");
            path = Path.Combine(Environment.CurrentDirectory, "Maps.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);
            //nodes
            Console.WriteLine("Uploading Nodes.");
            path = Path.Combine(Environment.CurrentDirectory, "Nodes.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            //gamecategories
            //Console.WriteLine("Uploading GameCategories.");
            //path = Path.Combine(Environment.CurrentDirectory, "GameCategories.sql");
            //Console.WriteLine(path);
            //ProductDB.WriteSQL(path);

            //minigames
            //Console.WriteLine("Uploading Minigames.");
            //path = Path.Combine(Environment.CurrentDirectory, "Minigames.sql");
            //Console.WriteLine(path);
            //ProductDB.WriteSQL(path);

            string file_path1 = "../../MiniGames/";
            string file_path2 = "/javascript/";

            //Write Mini Games
            ProductDB.WriteMiniGames(2, file_path1 + "AdditionMiniGame" + file_path2 + "AdditionMiniGame.js", "AdditionMiniGame", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_BubblePop" + file_path2 + "bubble.js", "AlphabetBubblePop", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Tracing" + file_path2 + "alphabet_tracing.js", "AlphabetTracing", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "BeginningLetterSounds_Racing" + file_path2 + "racing.js", "BeginningLetterSoundsRacing", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "ColorSortingGame" + file_path2 + "ColorSortingGame.js", "ColorSortingGame", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "IdentifyShapeGame" + file_path2 + "IdentifyShapeGame.js", "IdentifyShapeGame", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "MosquitoSwat_LetterSounds" + file_path2 + "mosquitoswat.js", "MosquitoSwatLetterSounds", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_Comparision" + file_path2 + "Number_Comparision.js", "NumberComparison", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_ComparisonEZ" + file_path2 + "Number_ComparisionEZ.js", "NumberComparisonEZ", 2, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_Tracing" + file_path2 + "number_tracing.js", "NumberTracing", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "Shape_ColoringBook" + file_path2 + "colorbook.js", "ShapeColoringBook", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "SubtractionMiniGame" + file_path2 + "SubtractionMiniGame.js", "SubtractionMiniGame", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Matching" + file_path2 + "Alphabet_Matching.js", "AlphabetMatching", 2, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Matching2" + file_path2 + "Alphabet_Matching2.js", "AlphabetMatching", 2, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "Dino_SightWords" + file_path2 + "dino_sightwords.js", "DinoSightWords", 3, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "RhymingMatch" + file_path2 + "rhyming_match.js", "RhymingMatch", 4, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Supah_Counting" + file_path2 + "supahcounting.js", "SupahCounting", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "TypingGame" + file_path2 + "TypingGame.js", "Typing", 2, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "TangramGame" + file_path2 + "Tangram.js", "Tangram", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Position_Vocabulary" + file_path2 + "positionvocabulary.js", "PositionVocabulary", 4, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "SightWord_Maze" + file_path2 + "sightword_maze.js", "SightWordMaze", 4, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "AlphabetSortingGame" + file_path2 + "AlphabetSortingGame.js", "AlphabetMatching", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "PetShopCounting" + file_path2 + "petshop_counting.js", "PetShopCounting", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "Bingo" + file_path2 + "Bingo.js", "Bingo", 3, 4);

            //Animals
            Console.WriteLine("Uploading Animals.");
            path = Path.Combine(Environment.CurrentDirectory, "Animals.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);
            //ProfileAnimals
            Console.WriteLine("Uploading ProfileAnimals.");
            path = Path.Combine(Environment.CurrentDirectory, "ProfileAnimals.txt");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);
            //ProfileProgress
            Console.WriteLine("Uploading ProfileProgress.");
            path = Path.Combine(Environment.CurrentDirectory, "ProfileProgress.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);
            //ProfileProgressHistory
            Console.WriteLine("Uploading ProfileProgressHistory.");
            path = Path.Combine(Environment.CurrentDirectory, "ProfileProgressHistory.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            Console.WriteLine("-----Done!-----");
        }
        static void Main()
        {
            // initialize data if no data exists
            List <int> soundIDList = ProductDB.GetSoundIDList();
            List <int> imageIDList = ProductDB.GetImageIDList();

            Console.WriteLine("Uploading Images.");
            if (imageIDList.Count == 0)
            {
                // upload images
                ProductDB.WriteImage(1, "Avatars/Avatar1.png", "boyAvatar1");  //1
                ProductDB.WriteImage(1, "Avatars/Avatar2.png", "girlAvatar1"); //2
                ProductDB.WriteImage(1, "Avatars/Avatar3.png", "boyAvatar2");  //3

                ProductDB.WriteImage(1, "Avatars/Avatar4.png", "girAvatar2");  //4
                ProductDB.WriteImage(1, "Avatars/Avatar5.png", "boyAvatar3");  //5
                ProductDB.WriteImage(1, "Avatars/Avatar6.png", "girlAvatar3"); //6
                // 6 profiles

                ProductDB.WriteImage(2, "Animals/elephant.png", "elephant"); //7
                ProductDB.WriteImage(2, "Animals/giraffe.png", "giraffe");   //8
                ProductDB.WriteImage(2, "Animals/hippo.png", "hippo");       //9

                ProductDB.WriteImage(2, "Animals/monkey.png", "monkey");     //10
                ProductDB.WriteImage(2, "Animals/panda.png", "panda");       //11
                ProductDB.WriteImage(2, "Animals/parrot.png", "parrot");     //12

                ProductDB.WriteImage(2, "Animals/penguin.png", "penguin");   //13
                ProductDB.WriteImage(2, "Animals/pig.png", "pig");           //14
                ProductDB.WriteImage(2, "Animals/rabbit.png", "rabbit");     //15

                ProductDB.WriteImage(2, "ShinyAnimals/snake.png", "snake");  //16
                // 10 animals

                ProductDB.WriteImage(2, "ShinyAnimals/elephant.png", "elephant"); //17
                ProductDB.WriteImage(2, "ShinyAnimals/giraffe.png", "giraffe");   //18
                ProductDB.WriteImage(2, "ShinyAnimals/hippo.png", "hippo");       //19
                ProductDB.WriteImage(2, "ShinyAnimals/monkey.png", "monkey");     //20
                ProductDB.WriteImage(2, "ShinyAnimals/panda.png", "panda");       //21
                ProductDB.WriteImage(2, "ShinyAnimals/parrot.png", "parrot");     //22
                ProductDB.WriteImage(2, "ShinyAnimals/penguin.png", "penguin");   //23
                ProductDB.WriteImage(2, "ShinyAnimals/pig.png", "pig");           //24
                ProductDB.WriteImage(2, "ShinyAnimals/rabbit.png", "rabbit");     //25
                ProductDB.WriteImage(2, "ShinyAnimals/snake.png", "snake");       //26
                //10 shiny animals

                ProductDB.WriteImage(3, "Maps/Plains.png", "plains"); //27
                ProductDB.WriteImage(3, "Maps/Beach.png", "beach");   //28
                // 2 maps.

                ProductDB.WriteImage(2, "Animals/BearNormal.png", "bear");                     //29
                ProductDB.WriteImage(2, "Animals/ClownFishNormal.png", "clown fish");          //30
                ProductDB.WriteImage(2, "Animals/DogNormal.png", "dog");                       //31
                ProductDB.WriteImage(2, "Animals/KillerWhaleNormal.png", "killer whale");      //32
                ProductDB.WriteImage(2, "Animals/CatNormal.png", "cat");                       //33
                ProductDB.WriteImage(2, "Animals/PolarBearNormal.png", "polar bear");          //34

                ProductDB.WriteImage(2, "ShinyAnimals/BearShiny.png", "bear");                 //35
                ProductDB.WriteImage(2, "ShinyAnimals/ClownFishShiny.png", "clown fish");      //36
                ProductDB.WriteImage(2, "ShinyAnimals/DogShiny.png", "dog");                   //37
                ProductDB.WriteImage(2, "ShinyAnimals/KillerWhaleShiny.png", "killer whale");; //38
                ProductDB.WriteImage(2, "ShinyAnimals/CatShiny.png", "cat");                   //39
                ProductDB.WriteImage(2, "ShinyAnimals/PolarBearShiny.png", "polar bear");      //40

                ProductDB.WriteImage(2, "Animals/NormalRhino.png", "rhino");                   //41
                ProductDB.WriteImage(2, "Animals/CrabNormal.png", "crab");                     //42
                ProductDB.WriteImage(2, "Animals/ButterflyNormal.png", "butterfly");           //43
                ProductDB.WriteImage(2, "Animals/LionNormal.png", "lion");                     //44
                ProductDB.WriteImage(2, "Animals/SquirrelNormal.png", "squirrel");             //45
                ProductDB.WriteImage(2, "Animals/MeerkatNormal.png", "meerkat");               //46
                ProductDB.WriteImage(2, "Animals/CowNormal.png", "cow");                       //47
                ProductDB.WriteImage(2, "Animals/FrogNormal.png", "frog");                     //48


                ProductDB.WriteImage(2, "ShinyAnimals/RhinoShiny.png", "rhino");         //49
                ProductDB.WriteImage(2, "ShinyAnimals/CrabShiny.png", "crab");           //50
                ProductDB.WriteImage(2, "ShinyAnimals/ButterflyShiny.png", "butterfly"); //51
                ProductDB.WriteImage(2, "ShinyAnimals/LionShiny.png", "lion");           //52
                ProductDB.WriteImage(2, "ShinyAnimals/SquirrelShiny.png", "squirrel");   //53
                ProductDB.WriteImage(2, "ShinyAnimals/MeerkatShiny.png", "meerkat");     //54
                ProductDB.WriteImage(2, "ShinyAnimals/CowShiny.png", "cow");             //55
                ProductDB.WriteImage(2, "ShinyAnimals/FrogShiny.png", "frog");           //56

                ProductDB.WriteImage(3, "Maps/Ocean.png", "ocean");                      //57,
                ProductDB.WriteImage(3, "Maps/RainForest.jpg", "rainforest");            //58,
                ProductDB.WriteImage(3, "Maps/Mountain.png", "mountain");                //59,
            }

            if (soundIDList.Count == 0)
            {
                //Lake's animal sounds
                string[] soundArray = new string[] {
                    "bear",      //1
                    "cat",       //2
                    "dog",       //3
                    "elephant",  //4
                    "fish",      //5
                    "giraffe",   //6
                    "hippo",     //7
                    "monkey",    //8
                    "panda",     //9
                    "parrot",    //10
                    "penguin",   //11
                    "pig",       //12
                    "polarBear", //13
                    "rabbit",    //14
                    "snake",     //15
                    "whale",     //16
                    "butterfly", //17
                    "cow",       //18
                    "crab",      //19
                    "frog",      //20
                    "lion",      //21
                    "meercat",   //22
                    "rhino",     //23
                    "squirrel"   //24
                };
                for (int i = 0; i < soundArray.Length; i++)
                {
                    ProductDB.WriteSound(1, "AnimalSounds/" + soundArray[i] + ".m4a", soundArray[i]);
                }

                //ProductDB.WriteSound(1, "cat.mp3", "cat");
                //ProductDB.WriteSound(1, "chipmunk.mp3", "chipmunk");
                //ProductDB.WriteSound(1, "cow.mp3", "cow");

                //ProductDB.WriteSound(1, "dog.mp3", "dog");
                //ProductDB.WriteSound(1, "frog.mp3", "frog");
                //ProductDB.WriteSound(1, "horse.mp3", "horse");

                ProductDB.WriteSound(1, "TaDa.mp3", "tada"); //25
                //ProductDB.WriteSound(1, "lion.mp3", "lion");
                //ProductDB.WriteSound(1, "monkey.mp3", "monkey");
                //ProductDB.WriteSound(1, "rooster.mp3", "rooster");

                ProductDB.WriteSound(2, "MapAudio/plains.mp3", "plains");         //26
                ProductDB.WriteSound(2, "MapAudio/beach.mp3", "beach");           //27
                ProductDB.WriteSound(2, "MapAudio/ocean.mp3", "ocean");           //28
                ProductDB.WriteSound(2, "MapAudio/rainforest.mp3", "rainforest"); //29
                ProductDB.WriteSound(2, "MapAudio/mountain.mp3", "mountain");     //30
            }

            string path;

            //users

            /*Console.WriteLine("Uploading Users.");
             * path = Path.Combine(Environment.CurrentDirectory, "AspNetUsers.sql");
             * Console.WriteLine(path);
             * ProductDB.WriteSQL(path);
             *
             * //profiles
             * Console.WriteLine("Uploading Profiles.");
             * path = Path.Combine(Environment.CurrentDirectory, "Profiles.sql");
             * Console.WriteLine(path);
             * ProductDB.WriteSQL(path);*/

            //maps
            Console.WriteLine("Uploading Maps.");
            path = Path.Combine(Environment.CurrentDirectory, "Maps.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            //nodes
            Console.WriteLine("Uploading Nodes.");
            path = Path.Combine(Environment.CurrentDirectory, "Nodes.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            string file_path1 = "../../MiniGames/";
            string file_path2 = "/javascript/";

            //Write Mini Games
            ProductDB.WriteMiniGames(2, file_path1 + "AdditionMiniGame" + file_path2 + "AdditionMiniGame.js", "AdditionMiniGame", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_BubblePop" + file_path2 + "bubble.js", "AlphabetBubblePop", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Tracing" + file_path2 + "alphabet_tracing.js", "AlphabetTracing", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "BeginningLetterSounds_Racing" + file_path2 + "racing.js", "BeginningLetterSoundsRacing", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "ColorSortingGame" + file_path2 + "ColorSortingGame.js", "ColorSortingGame", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "IdentifyShapeGame" + file_path2 + "IdentifyShapeGame.js", "IdentifyShapeGame", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "MosquitoSwat_LetterSounds" + file_path2 + "mosquitoswat.js", "MosquitoSwatLetterSounds", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_Comparison" + file_path2 + "Number_Comparison.js", "NumberComparison", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_ComparisonEZ" + file_path2 + "Number_ComparisonEZ.js", "NumberComparisonEZ", 2, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "Number_Tracing" + file_path2 + "number_tracing.js", "NumberTracing", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "Shape_ColoringBook" + file_path2 + "colorbook.js", "ShapeColoringBook", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "SubtractionMiniGame" + file_path2 + "SubtractionMiniGame.js", "SubtractionMiniGame", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Matching" + file_path2 + "Alphabet_Matching.js", "AlphabetMatching", 2, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "Alphabet_Matching2" + file_path2 + "Alphabet_Matching2.js", "AlphabetMatching", 2, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "Dino_SightWords" + file_path2 + "dino_sightwords.js", "DinoSightWords", 3, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "RhymingMatch" + file_path2 + "rhyming_match.js", "RhymingMatch", 4, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Supah_Counting" + file_path2 + "supahcounting.js", "SupahCounting", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "TypingGame" + file_path2 + "TypingGame.js", "Typing", 2, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "TangramGame" + file_path2 + "TangramGame.js", "Tangram", 3, 4);
            ProductDB.WriteMiniGames(2, file_path1 + "Position_Vocabulary" + file_path2 + "positionvocabulary.js", "PositionVocabulary", 4, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "SightWord_Maze" + file_path2 + "sightword_maze.js", "SightWordMaze", 4, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "AlphabetSortingGame" + file_path2 + "AlphabetSortingGame.js", "AlphabetMatching", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "Opposites_Matching" + file_path2 + "opposites_matching.js", "OppositesMatching", 4, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Pairs_Matching" + file_path2 + "pairs_matching.js", "PairsMatching", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "Simon" + file_path2 + "Simon.js", "Simon", 3, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "ISpyGame" + file_path2 + "ISpyGame.js", "ISpy", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "FishCounting" + file_path2 + "FishCounting.js", "FishCounting", 1, 2);
            ProductDB.WriteMiniGames(2, file_path1 + "PizzaCounting" + file_path2 + "PizzaCounting.js", "PizzaCounting", 2, 4);
            ProductDB.WriteMiniGames(1, file_path1 + "BeeLetterMatching" + file_path2 + "BeeLetterMatching.js", "UpperLowerLetterMatching", 2, 3);
            ProductDB.WriteMiniGames(1, file_path1 + "Supah_Letters" + file_path2 + "supahletters.js", "SupahLetters", 1, 2);
            ProductDB.WriteMiniGames(1, file_path1 + "PatternCompletion" + file_path2 + "PatternCompletion.js", "PatternCompletion", 2, 4);

            //Animals
            Console.WriteLine("Uploading Animals.");
            path = Path.Combine(Environment.CurrentDirectory, "Animals.sql");
            Console.WriteLine(path);
            ProductDB.WriteSQL(path);

            //ProfileProgress

            /*Console.WriteLine("Uploading ProfileProgress.");
             * path = Path.Combine(Environment.CurrentDirectory, "ProfileProgress.sql");
             * Console.WriteLine(path);
             * ProductDB.WriteSQL(path);*/

            Console.WriteLine("-----Done!-----");
        }