public BallTimerForm() { this.rand = new Random(); this.frame = new Frame(this.rand); this.ballFactory = new BallFactory(this.rand, this.frame); this.InitializeComponent(); this.initPicture(); }
private void Window_Loaded(object sender, RoutedEventArgs e) { this.frame = new AppFrame(this.rand, this.canvas.ActualWidth, this.canvas.ActualHeight); this.ballFactory = new BallFactory(this.rand, this.frame); this.canvas.Children.Add(this.frame.getRect()); }