Exemple #1
0
 public FormPlayVsHuman(Setting settingE)
 {
     InitializeComponent();
     grid = new int[3, 3];
     for (int i = 0; i < 3; i++)
     {
         for (int j = 0; j < 3; j++)
         {
             grid[i, j] = 0;
         }
     }
     setting = settingE;
     playModel = new Human(1, -1);
     isPlayer1 = true ;
     lbluser2.ForeColor = Color.DimGray;
     lbluser1.ForeColor = Color.White;
 }
Exemple #2
0
        private void setupNames()
        {
            while(true){
                if (socketManagement.getConnectionType() == SocketManagement.SERVER)
                {
                    myTurn = true;
                    playModel = new Human(1, -1);
                    lbluser1.Text = me + " - X";
                    socketManagement.sendMessage(me);
                    while (true) {
                        String name = socketManagement.getMessage();
                        name=name.Replace("\0", String.Empty);
                        if(Regex.Matches(name,"[a-zA-Z]").Count>2){
                            //Then the name arrived.
                            opponent = name;
                            lbluser2.Text = (opponent + " - O");
                            break;
                        }
                    }
                    break;
                }
                else if (socketManagement.getConnectionType() == SocketManagement.CLIENT) {
                    myTurn = false;
                    playModel = new Human(-1, 1);
                    lbluser1.Text = me + " - O";
                    lblReplay.Visible = false;

                    while (true)
                    {
                        String name = socketManagement.getMessage();
                        name=name.Replace("\0", String.Empty);
                        if (Regex.Matches(name, "[a-zA-Z]").Count > 2)
                        {
                            //Then the name arrived.
                            opponent = name;
                            lbluser2.Text = name + " - X";
                            socketManagement.sendMessage(me);
                            break;
                        }
                    }
                    break;
                }
            }
            //lbluser2.Text = opponent;
        }