public Form1()
        {
            InitializeComponent();

            helper = new TicTacToeHelper(boardLength, winLength);

            //longer text because i had some weird issues with shorter one not accurately
            //depicting the length of the text
            lWidth  = TextRenderer.MeasureText("n n n n n n n n n ", label5.Font).Width / 9;
            lHeight = TextRenderer.MeasureText("n", label5.Font).Height;

            StringBuilder label5builder = new StringBuilder();

            for (int i = 0; i < helper.BoardLength; i++)
            {
                for (int k = 0; k < helper.BoardLength; k++)
                {
                    label5builder.Append("n ");
                }
                label5builder.Append('\n');
            }

            label5.Text = label5builder.ToString();

            ShowWinString();
        }
        //this function asks the helper about the game state
        void ShowGameState()
        {
            //first we need to convert the text to a form that the helper understands
            char[] text = label5.Text.ToCharArray();

            List <TicTacToeFieldState> board = new List <TicTacToeFieldState>();

            for (int i = 0; i < text.Length; i++)
            {
                try
                {
                    TicTacToeFieldState fieldState = TicTacToeHelper.GetFieldFromChar(text[i]);
                    board.Add(fieldState);
                }
                catch
                {
                }
            }

            //get the game state
            TicTacToeGameState gameState = helper.CheckGameState(board.ToArray());

            if (gameState == TicTacToeGameState.Continuable)
            {
                label7.Text = "game is continuable.";
            }
            else if (gameState == TicTacToeGameState.Tied)
            {
                label7.Text = "game is tied.";
            }
            else if (gameState == TicTacToeGameState.XWon)
            {
                label7.Text = "x has won the game.";
            }
            else if (gameState == TicTacToeGameState.OWon)
            {
                label7.Text = "o has won the game.";
            }
        }