public ActivePlayerHandler(GameInfo info, GameEvents gameEvents, History history, AudioController audioController) { Info = info; GameEvents = gameEvents; History = history; AudioController = audioController; }
public Registry(GameInfo info, GameEvents gameEvents, AudioController audioController) { Info = info; GameEvents = gameEvents; AudioController = audioController; }
public InformationPanelPresenter(GameInfo info, AudioController audioController) : base(audioController) { Info = info; }
public AdvancedSettingsPresenter(MenuManager menuManager, GameInfo info, Settings settings, AudioController audioController) : base(audioController) { MenuManager = menuManager; Info = info; _Settings = settings; MenuManager.SetMenu(this); }