public ActivePlayerHandler(GameInfo info, GameEvents gameEvents, History history, AudioController audioController)
 {
     Info            = info;
     GameEvents      = gameEvents;
     History         = history;
     AudioController = audioController;
 }
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 public Registry(GameInfo info, GameEvents gameEvents, AudioController audioController)
 {
     Info            = info;
     GameEvents      = gameEvents;
     AudioController = audioController;
 }
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 public InformationPanelPresenter(GameInfo info, AudioController audioController) : base(audioController)
 {
     Info = info;
 }
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        public AdvancedSettingsPresenter(MenuManager menuManager, GameInfo info, Settings settings, AudioController audioController) : base(audioController)
        {
            MenuManager = menuManager;
            Info        = info;
            _Settings   = settings;

            MenuManager.SetMenu(this);
        }