public void Select() { button.interactable = false; if (tttGame.player1IsActive) { image.sprite = crossImage; } else { image.sprite = circleImage; } tttGame.ClickedButton(row, column); }
public void Select() { button.interactable = false; if (tttGame.player1IsActive) { image.sprite = crossImage; } else { image.sprite = circleImage; } tttGame.ClickedButton(row, column); }