Grid _grid; // dirty but quick .. private Game() { var size = 3; _grid = Grid.Instance(size); Console.WriteLine($"Tic Tac Toe Grid initialized with size of {size} x {size}."); }
Grid _grid; // dirty but quick .. private Game() { var size = 3; _grid = Grid.Instance(size); Console.WriteLine($"Tic Tac Toe Grid initialized with size of {size} x {size}."); }