Exemple #1
0
        public static Tuple <DijkstraPoint, List <Rectangle3D> > FindRoute(Point3D point, Point3D target, Bitmap image)
        {
            Node n1 = Pathfinder.GetNode(Tibia_Path_Finder.Form1.beginx, Tibia_Path_Finder.Form1.beginy, 6);
            Node n2 = Pathfinder.GetNode(Tibia_Path_Finder.Form1.beginx, Tibia_Path_Finder.Form1.beginy, 7);

            Node beginNode = Pathfinder.GetNode(point.X, point.Y, point.Z);
            Node endNode   = Pathfinder.GetNode(target.X, target.Y, target.Z);

            List <Rectangle3D> collisionBounds = null;
            DijkstraNode       highresult      = Dijkstra.FindRoute(beginNode, endNode, target);
            SpecialConnection  connection      = null;

            if (highresult != null)
            {
                collisionBounds = new List <Rectangle3D>();
                while (highresult != null)
                {
                    highresult.rect.Inflate(5, 5);
                    collisionBounds.Add(new Rectangle3D(highresult.rect, highresult.node.z));

                    /*Point tl = new Point(convertx(highresult.rect.X), converty(highresult.rect.Y));
                     * Point tr = new Point(convertx(highresult.rect.X + highresult.rect.Width), converty(highresult.rect.Y + highresult.rect.Height));
                     * gr.DrawRectangle(Pens.Yellow, new Rectangle(tl.X, tl.Y, (tr.X - tl.X), (tr.Y - tl.Y)));*/
                    if (highresult.connection.connection != null)
                    {
                        connection = highresult.connection.connection;
                    }
                    highresult = highresult.previous;
                }
                if (collisionBounds.Count == 0)
                {
                    collisionBounds = null;
                }
            }

            return(new Tuple <DijkstraPoint, List <Rectangle3D> >(Dijkstra.FindRoute(image, point, target, collisionBounds, null, connection), collisionBounds));
        }
Exemple #2
0
        public void UpdateMap(bool periodicUpdate = false)
        {
            lock (mapBoxLock) {
                int  PlayerX = 0, PlayerY = 0, PlayerZ = 0;
                bool recomputeRoute = true;

                if (targetCoordinate != null)
                {
                    MemoryReader.UpdateBattleList();
                    PlayerX = MemoryReader.X;
                    PlayerY = MemoryReader.Y;
                    PlayerZ = MemoryReader.Z;

                    Point3D playerCoordinate = new Point3D(PlayerX, PlayerY, PlayerZ);
                    if (previousCoordinate != playerCoordinate)
                    {
                        previousCoordinate = playerCoordinate;
                        mapCoordinate      = new Coordinate(PlayerX, PlayerY, PlayerZ);
                    }
                    else
                    {
                        if (FakePlayerData.X >= 0)
                        {
                            PlayerX = FakePlayerData.X;
                            PlayerY = FakePlayerData.Y;
                            PlayerZ = FakePlayerData.Z;

                            mapCoordinate = new Coordinate(PlayerX, PlayerY, PlayerZ);

                            FakePlayerData = new Point3D(-1, -1, -1);
                        }
                        else
                        {
                            if (periodicUpdate)
                            {
                                return;
                            }
                            recomputeRoute = false;
                        }
                    }
                }
                if (beginCoordinate == null)
                {
                    beginCoordinate = new Coordinate(mapCoordinate);
                    beginWidth      = sourceWidth;
                }
                if (beginCoordinate.x == Coordinate.MaxWidth / 2 && beginCoordinate.y == Coordinate.MaxHeight / 2 && beginCoordinate.z == 7)
                {
                    Image oldImage = this.Image;
                    this.Image = StyleManager.GetImage("nomapavailable.png");
                    if (oldImage != StyleManager.GetImage("nomapavailable.png") && oldImage != null)
                    {
                        oldImage.Dispose();
                    }
                    this.SizeMode = PictureBoxSizeMode.Zoom;
                    return;
                }
                if (mapCoordinate.z < 0)
                {
                    mapCoordinate.z = 0;
                }
                else if (mapCoordinate.z >= StorageManager.mapFilesCount)
                {
                    mapCoordinate.z = StorageManager.mapFilesCount - 1;
                }
                if (mapCoordinate.x - sourceWidth / 2 < 0)
                {
                    mapCoordinate.x = sourceWidth / 2;
                }
                if (mapCoordinate.x + sourceWidth / 2 > Coordinate.MaxWidth)
                {
                    mapCoordinate.x = Coordinate.MaxWidth - sourceWidth / 2;
                }
                if (mapCoordinate.y - sourceWidth / 2 < 0)
                {
                    mapCoordinate.y = sourceWidth / 2;
                }
                if (mapCoordinate.y + sourceWidth / 2 > Coordinate.MaxHeight)
                {
                    mapCoordinate.y = Coordinate.MaxHeight - sourceWidth / 2;
                }

                Image image;
                if (mapCoordinate.z == zCoordinate)
                {
                    image = map != null?map.GetImage() : mapImage;
                }
                else
                {
                    Map m = StorageManager.getMap(mapCoordinate.z);
                    if (otherMap != null && m != otherMap)
                    {
                        otherMap.Dispose();
                    }
                    otherMap = m;
                    image    = m.GetImage();
                }

                lock (image) {
                    sourceWidth = Math.Min(Math.Max(sourceWidth, minWidth), maxWidth);
                    Rectangle sourceRectangle = new Rectangle(mapCoordinate.x - sourceWidth / 2, mapCoordinate.y - sourceWidth / 2, sourceWidth, sourceWidth);
                    Bitmap    bitmap          = new Bitmap(this.Width, this.Height);
                    using (Graphics gr = Graphics.FromImage(bitmap)) {
                        gr.DrawImage(image, new Rectangle(0, 0, bitmap.Width, bitmap.Height), sourceRectangle, GraphicsUnit.Pixel);

                        if (targetCoordinate != null && recomputeRoute)
                        {
                            Coordinate beginCoordinate = new Coordinate(PlayerX, PlayerY, PlayerZ);

                            Node beginNode = Pathfinder.GetNode(beginCoordinate.x, beginCoordinate.y, beginCoordinate.z);
                            Node endNode   = Pathfinder.GetNode(targetCoordinate.x, targetCoordinate.y, targetCoordinate.z);

                            List <Rectangle3D> collisionBounds = null;
                            DijkstraNode       highresult      = Dijkstra.FindRoute(beginNode, endNode, new Point3D(targetCoordinate), previousResult);
                            previousResult = highresult;
                            SpecialConnection connection = null;

                            nextConnectionPoint = new Point3D(-1, -1, -1);
                            nextImportantTarget = null;
                            nextTarget          = "Head to the destination.";
                            if (highresult != null)
                            {
                                collisionBounds = new List <Rectangle3D>();
                                while (highresult != null)
                                {
                                    highresult.rect.Inflate(5, 5);
                                    collisionBounds.Add(new Rectangle3D(highresult.rect, highresult.node.z));

                                    /*if (highresult.node.z == beginCoordinate.z) {
                                     *  Point tl = new Point(convertx(highresult.rect.X), converty(highresult.rect.Y));
                                     *  Point tr = new Point(convertx(highresult.rect.X + highresult.rect.Width), converty(highresult.rect.Y + highresult.rect.Height));
                                     *  gr.DrawRectangle(Pens.Yellow, new Rectangle(tl.X, tl.Y, (tr.X - tl.X), (tr.Y - tl.Y)));
                                     * }*/
                                    if (highresult.connection.connection != null)
                                    {
                                        connection = highresult.connection.connection;
                                        if (connection.name.Equals("stairs", StringComparison.InvariantCultureIgnoreCase))
                                        {
                                            nextTarget = connection.destination.z > connection.source.z ? "Go down the stairs." : "Go up the stairs.";
                                        }
                                        else if (connection.name.Equals("levitate", StringComparison.InvariantCultureIgnoreCase))
                                        {
                                            nextTarget = connection.destination.z > connection.source.z ? "Levitate down." : "Levitate up.";
                                        }
                                        else
                                        {
                                            nextImportantTarget = String.Format("Take the {0}.", connection.name);
                                            nextTarget          = null;
                                        }
                                        nextConnectionPoint = new Point3D(connection.destination.x, connection.destination.y, connection.destination.z);
                                    }
                                    highresult = highresult.previous;
                                }
                                if (collisionBounds.Count == 0)
                                {
                                    collisionBounds = null;
                                }
                            }

                            Map           m      = StorageManager.getMap(beginCoordinate.z);
                            DijkstraPoint result = Dijkstra.FindRoute(image as Bitmap, new Point3D(beginCoordinate), new Point3D(targetCoordinate), collisionBounds, null, connection);
                            if (result != null)
                            {
                                playerPath       = new TibiaPath();
                                playerPath.path  = result;
                                playerPath.begin = beginCoordinate;
                                playerPath.end   = targetCoordinate;
                                DrawPath(gr, playerPath);
                            }
                        }
                        else if (!recomputeRoute && playerPath != null)
                        {
                            DrawPath(gr, playerPath);
                        }

                        foreach (TibiaPath path in paths)
                        {
                            DrawPath(gr, path);
                        }

                        foreach (Target target in targets)
                        {
                            if (target.coordinate.z == mapCoordinate.z)
                            {
                                int x = target.coordinate.x - (mapCoordinate.x - sourceWidth / 2);
                                int y = target.coordinate.y - (mapCoordinate.y - sourceWidth / 2);
                                if (x >= 0 && y >= 0 && x < sourceWidth && y < sourceWidth)
                                {
                                    x = (int)((double)x / sourceWidth * bitmap.Width);
                                    y = (int)((double)y / sourceWidth * bitmap.Height);
                                    lock (target.image) {
                                        int targetWidth = (int)((double)target.size / target.image.Height * target.image.Width);
                                        gr.DrawImage(target.image, new Rectangle(x - targetWidth, y - target.size, targetWidth * 2, target.size * 2));
                                    }
                                }
                            }
                        }
                    }
                    Image oldImage = this.Image;
                    this.Image = bitmap;
                    if (oldImage != null)
                    {
                        oldImage.Dispose();
                    }
                }
                if (MapUpdated != null)
                {
                    MapUpdated();
                }
            }
        }
Exemple #3
0
 public Connection(Node node, SpecialConnection connection = null)
 {
     this.node       = node;
     this.connection = connection;
 }
Exemple #4
0
        public static void LoadFromDatabase(string databaseFile)
        {
            SQLiteConnection conn;
            SQLiteCommand    command;
            SQLiteDataReader reader;

            conn = new SQLiteConnection(String.Format("Data Source={0};Version=3;", databaseFile));
            conn.Open();

            // First add a list for each of the 16 floors
            for (int k = 0; k <= 15; k++)
            {
                nodes.Add(new List <Node>());
            }
            // we keep a temporary <id,Node> map for adding connections
            Dictionary <int, Node> hnodeids = new Dictionary <int, Node>();

            // Read the hierarchical nodes
            command = new SQLiteCommand("SELECT id,x,y,z,width,height FROM HierarchicalNode", conn);
            reader  = command.ExecuteReader();
            while (reader.Read())
            {
                int  id     = reader.GetInt32(0);
                int  x      = reader.GetInt32(1);
                int  y      = reader.GetInt32(2);
                int  z      = reader.GetInt32(3);
                int  width  = reader.GetInt32(4);
                int  height = reader.GetInt32(5);
                Node n      = new Node(x, y, z, width, height);
                // add the node to the appropriate floor
                nodes[z].Add(n);
                // id-map
                hnodeids.Add(id, n);
            }
            Dictionary <int, SpecialConnection> connectionMap = new Dictionary <int, SpecialConnection>();

            command = new SQLiteCommand("SELECT id, x1,y1,z1,x2,y2,z2,name,cost FROM SpecialConnections", conn);
            reader  = command.ExecuteReader();
            while (reader.Read())
            {
                int        id     = reader.GetInt32(0);
                Coordinate source = new Coordinate(reader.GetInt32(1), reader.GetInt32(2), reader.GetInt32(3));
                Coordinate dest   = new Coordinate(reader.GetInt32(4), reader.GetInt32(5), reader.GetInt32(6));
                string     name   = reader[7].ToString();
                int        cost   = reader.GetInt32(8);
                if (!specialConnection.ContainsKey(source.z))
                {
                    specialConnection.Add(source.z, new Dictionary <Tuple <int, int>, List <SpecialConnection> >());
                }
                Tuple <int, int> tpl = new Tuple <int, int>(source.x, source.y);
                if (!specialConnection[source.z].ContainsKey(tpl))
                {
                    specialConnection[source.z].Add(tpl, new List <SpecialConnection>());
                }
                SpecialConnection connection = new SpecialConnection {
                    source = source, destination = dest, name = name, cost = cost
                };
                specialConnection[source.z][tpl].Add(connection);
                connectionMap.Add(id, connection);
            }
            // Now read the hierarchical connections from the database
            command = new SQLiteCommand("SELECT nodeid,nodeid2, specialid FROM HierarchicalConnections", conn);
            reader  = command.ExecuteReader();
            while (reader.Read())
            {
                int nodeid                   = reader.GetInt32(0);
                int nodeid2                  = reader.GetInt32(1);
                int specialConnection        = reader.GetInt32(2);
                SpecialConnection connection = null;
                if (specialConnection >= 0)
                {
                    connection = connectionMap[specialConnection];
                }
                // Add the connection to the nodes, using the id-map to extract the nodes
                hnodeids[nodeid].neighbors.Add(new Connection(hnodeids[nodeid2], connection));
            }
            for (int i = 0; i <= 15; i++)
            {
                doors.Add(new Dictionary <Tuple <int, int>, string>());
            }
            command = new SQLiteCommand("SELECT x,y,z,condition FROM Doors", conn);
            reader  = command.ExecuteReader();
            while (reader.Read())
            {
                int    x         = reader.GetInt32(0);
                int    y         = reader.GetInt32(1);
                int    z         = reader.GetInt32(2);
                string condition = reader.IsDBNull(3) ? null : reader[3].ToString();
                doors[z].Add(new Tuple <int, int>(x, y), condition);
            }
        }
Exemple #5
0
        public static DijkstraPoint FindRoute(Bitmap mapImage, Point3D start, Point3D end, List <Rectangle3D> bounds, List <Color> additionalWalkableColors, SpecialConnection connection = null)
        {
            Point3D connectionPoint = connection == null ? new Point3D(-1, -1, 0) : (connection.source.z == start.Z ? new Point3D(connection.source) : new Point3D(connection.destination));

            List <DijkstraPoint> openSet = new List <DijkstraPoint> {
                new DijkstraPoint(null, start, 0)
            };
            HashSet <Point3D> closedSet       = new HashSet <Point3D>();
            DijkstraPoint     closestNode     = null;
            double            closestDistance = double.MaxValue;

            while (openSet.Count > 0)
            {
                DijkstraPoint current = GetMinimum(openSet);
                if (current.point.Equals(end))
                {
                    return(current);
                }
                if (Distance(current.point, end) < closestDistance)
                {
                    closestDistance = Distance(current.point, end);
                    closestNode     = current;
                }

                openSet.Remove(current);
                closedSet.Add(current.point);

                //check all the neighbors of the current point
                foreach (Point3D p in getNeighbors(current.point))
                {
                    double newCost = current.cost + Distance(current.point, p);

                    if (connection != null && p == connectionPoint)
                    {
                        return(new DijkstraPoint(current, p, newCost));
                    }

                    if (current.point.Z != start.Z)
                    {
                        continue;
                    }

                    if (closedSet.Contains(p))
                    {
                        continue;
                    }
                    if (!isWalkable(p, mapImage.GetPixel(p.X, p.Y)))
                    {
                        closedSet.Add(p);
                        continue;
                    }
                    if (bounds != null)
                    {
                        bool found = false;
                        foreach (Rectangle3D bound in bounds)
                        {
                            if (bound.Contains(p))
                            {
                                found = true;
                                break;
                            }
                        }
                        if (!found)
                        {
                            continue;
                        }
                    }

                    DijkstraPoint neighborPoint = openSet.Find(o => o.point == p);
                    if (neighborPoint == null)
                    {
                        openSet.Add(new DijkstraPoint(current, p, newCost));
                    }
                    else if (neighborPoint.cost < newCost)
                    {
                        continue;
                    }
                    else
                    {
                        openSet.Remove(neighborPoint);
                        openSet.Add(new DijkstraPoint(current, p, newCost));
                    }
                }
            }
            return(closestNode);
        }
Exemple #6
0
        public static void LoadFromDatabase(string databaseFile)
        {
            SQLiteConnection conn;
            SQLiteCommand command;
            SQLiteDataReader reader;

            conn = new SQLiteConnection(String.Format("Data Source={0};Version=3;", databaseFile));
            conn.Open();

            // First add a list for each of the 16 floors
            for (int k = 0; k <= 15; k++) {
                nodes.Add(new List<Node>());
            }
            // we keep a temporary <id,Node> map for adding connections
            Dictionary<int, Node> hnodeids = new Dictionary<int, Node>();
            // Read the hierarchical nodes
            command = new SQLiteCommand("SELECT id,x,y,z,width,height FROM HierarchicalNode", conn);
            reader = command.ExecuteReader();
            while (reader.Read()) {
                int id = reader.GetInt32(0);
                int x = reader.GetInt32(1);
                int y = reader.GetInt32(2);
                int z = reader.GetInt32(3);
                int width = reader.GetInt32(4);
                int height = reader.GetInt32(5);
                Node n = new Node(x, y, z, width, height);
                // add the node to the appropriate floor
                nodes[z].Add(n);
                // id-map
                hnodeids.Add(id, n);
            }
            Dictionary<int, SpecialConnection> connectionMap = new Dictionary<int, SpecialConnection>();
            command = new SQLiteCommand("SELECT id, x1,y1,z1,x2,y2,z2,name,cost FROM SpecialConnections", conn);
            reader = command.ExecuteReader();
            while (reader.Read()) {
                int id = reader.GetInt32(0);
                Coordinate source = new Coordinate(reader.GetInt32(1), reader.GetInt32(2), reader.GetInt32(3));
                Coordinate dest = new Coordinate(reader.GetInt32(4), reader.GetInt32(5), reader.GetInt32(6));
                string name = reader[7].ToString();
                int cost = reader.GetInt32(8);
                if (!specialConnection.ContainsKey(source.z)) specialConnection.Add(source.z, new Dictionary<Tuple<int, int>, List<SpecialConnection>>());
                Tuple<int, int> tpl = new Tuple<int, int>(source.x, source.y);
                if (!specialConnection[source.z].ContainsKey(tpl)) specialConnection[source.z].Add(tpl, new List<SpecialConnection>());
                SpecialConnection connection = new SpecialConnection { source = source, destination = dest, name = name, cost = cost };
                specialConnection[source.z][tpl].Add(connection);
                connectionMap.Add(id, connection);
            }
            // Now read the hierarchical connections from the database
            command = new SQLiteCommand("SELECT nodeid,nodeid2, specialid FROM HierarchicalConnections", conn);
            reader = command.ExecuteReader();
            while (reader.Read()) {
                int nodeid = reader.GetInt32(0);
                int nodeid2 = reader.GetInt32(1);
                int specialConnection = reader.GetInt32(2);
                SpecialConnection connection = null;
                if (specialConnection >= 0) {
                    connection = connectionMap[specialConnection];
                }
                // Add the connection to the nodes, using the id-map to extract the nodes
                hnodeids[nodeid].neighbors.Add(new Connection(hnodeids[nodeid2], connection));
            }
            for (int i = 0; i <= 15; i++) {
                doors.Add(new Dictionary<Tuple<int, int>, string>());
            }
            command = new SQLiteCommand("SELECT x,y,z,condition FROM Doors", conn);
            reader = command.ExecuteReader();
            while (reader.Read()) {
                int x = reader.GetInt32(0);
                int y = reader.GetInt32(1);
                int z = reader.GetInt32(2);
                string condition = reader.IsDBNull(3) ? null : reader[3].ToString();
                doors[z].Add(new Tuple<int, int>(x, y), condition);
            }
        }
Exemple #7
0
        public static DijkstraPoint FindRoute(Bitmap mapImage, Point3D start, Point3D end, List<Rectangle3D> bounds, List<Color> additionalWalkableColors, SpecialConnection connection = null)
        {
            Point3D connectionPoint = connection == null ? new Point3D(-1, -1, 0) : (connection.source.z == start.Z ? new Point3D(connection.source) : new Point3D(connection.destination));

            List<DijkstraPoint> openSet = new List<DijkstraPoint> { new DijkstraPoint(null, start, 0) };
            HashSet<Point3D> closedSet = new HashSet<Point3D>();
            DijkstraPoint closestNode = null;
            double closestDistance = double.MaxValue;

            while (openSet.Count > 0) {
                DijkstraPoint current = GetMinimum(openSet);
                if (current.point.Equals(end)) {
                    return current;
                }
                if (Distance(current.point, end) < closestDistance) {
                    closestDistance = Distance(current.point, end);
                    closestNode = current;
                }

                openSet.Remove(current);
                closedSet.Add(current.point);

                //check all the neighbors of the current point
                foreach (Point3D p in getNeighbors(current.point)) {
                    double newCost = current.cost + Distance(current.point, p);

                    if (connection != null && p == connectionPoint) {
                        return new DijkstraPoint(current, p, newCost);
                    }

                    if (current.point.Z != start.Z) {
                        continue;
                    }

                    if (closedSet.Contains(p)) continue;
                    if (!isWalkable(p, mapImage.GetPixel(p.X, p.Y))) {
                        closedSet.Add(p);
                        continue;
                    }
                    if (bounds != null) {
                        bool found = false;
                        foreach (Rectangle3D bound in bounds) {
                            if (bound.Contains(p)) {
                                found = true;
                                break;
                            }
                        }
                        if (!found) continue;
                    }

                    DijkstraPoint neighborPoint = openSet.Find(o => o.point == p);
                    if (neighborPoint == null) {
                        openSet.Add(new DijkstraPoint(current, p, newCost));
                    } else if (neighborPoint.cost < newCost) {
                        continue;
                    } else {
                        openSet.Remove(neighborPoint);
                        openSet.Add(new DijkstraPoint(current, p, newCost));
                    }
                }
            }
            return closestNode;
        }
Exemple #8
0
 public Connection(Node node, SpecialConnection connection = null)
 {
     this.node = node;
     this.connection = connection;
 }