private IEnumerable<Tile> GetTiles(bool sameFloor, bool getWorldLocation) { Tile playerTile = null; uint startNumber = 0; uint endNumber = Addresses.Map.MaxTiles + 1; if (sameFloor) { playerTile = GetTileWithPlayer(); if (playerTile != null) { int playerFloor = playerTile.MemoryLocation.Z; startNumber = new Location(0, 0, playerFloor).ToTileNumber(); endNumber = new Location(0, 0, playerFloor + 1).ToTileNumber(); } } if (getWorldLocation && playerTile == null) playerTile = GetTileWithPlayer(); for (uint i = startNumber; i < endNumber; i++) { if (getWorldLocation) yield return GetTile(i, playerTile); else yield return GetTile(i); } }
public Tile GetTileWithPlayer() { if (playerTile == null || playerTile.Location != client.PlayerLocation) { uint playerId = client.Player.Id; playerTile = GetTiles(false, false).FirstOrDefault( t => t.Objects.Any( o => o.Id == 0x63 && o.Data == playerId)); playerTile.Location = client.PlayerLocation; } return playerTile; }
/// <summary> /// Use an item on a tile (eg. fishing) /// </summary> /// <param name="id"></param> /// <param name="onTile"></param> /// <returns></returns> public bool UseItemOnTile(uint id, Tile onTile) { return Packets.Outgoing.ItemUseOnPacket.Send(client, ItemLocation.FromHotkey().ToLocation(), (ushort)id, 0, onTile.Location, (ushort)onTile.Ground.Id, 0); }
private Tile GetTile(Location worldLocation, Tile playerTile) { // All credits goes to blaster_89 who solved this. if (playerTile == null) { playerTile = GetTileWithPlayer(); } Location memLoc = worldLocation.ToMemoryLocation(playerTile,client); uint num = memLoc.ToTileNumber(); int minFloor = 0, maxFloor = 0; for (int i = 0; i < 8; i++) { if (playerTile.TileNumber >= Addresses.Map.MaxTiles * i && playerTile.TileNumber <= Addresses.Map.MaxTiles * (i + 1)) { minFloor = Convert.ToInt32(Addresses.Map.MaxTiles * i); maxFloor = Convert.ToInt32(Addresses.Map.MaxTiles * (i + 1) - 1); break; } } if (num > maxFloor) { num = Convert.ToUInt32(num - maxFloor + minFloor - 1); } else if (num < minFloor) { num = Convert.ToUInt32(maxFloor - minFloor + num + 1); } return GetTile(num, playerTile); }
private Tile GetTile(uint tileNumber, Tile playerTile) { Location worldLocation = tileNumber.ToMemoryLocation().ToWorldLocation(playerTile, client); return new Tile(client, tileNumber.ToMapTileAddress(client), tileNumber, worldLocation); }
private Tile GetTile(Location worldLocation, Tile playerTile) { Location memoryLocation = worldLocation.ToMemoryLocation(playerTile, client); uint tileNumber = memoryLocation.ToTileNumber(); return new Tile(client, tileNumber.ToMapTileAddress(client), tileNumber, worldLocation); }
protected void GetTileDescription(Tile tile, NetworkMessage msg) { if (tile != null) { List<TileObject> objects = tile.Objects; objects.Insert(0, new TileObject(tile.Ground.Id, tile.Ground.Count, 0)); foreach (TileObject o in objects) { if (o.Id <= 0) { return; } else if (o.Id == 0x0061 || o.Id == 0x0062 || o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) throw new Exception("Creature does not exist."); // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); if (Client.VersionNumber >= 853) { msg.AddByte((byte)c.WarIcon); msg.AddByte(Convert.ToByte(c.IsBlocking)); } } else if (o.Id <= 9999) { // Add an item Item item = new Item(Client, (uint)o.Id, (byte)o.Data, "", ItemLocation.FromLocation(tile.Location, (byte)o.StackOrder)); msg.AddUInt16((ushort)o.Id); try { if (item.HasExtraByte) { msg.AddByte(item.Count); } } catch { } } } } }
protected bool ParseThing(NetworkMessage msg, Location pos, Tile tile, int n, NetworkMessage outMsg) { //get thing type ushort thingId = msg.GetUInt16(); outMsg.AddUInt16(thingId); PacketCreature c; if (thingId == 0x0061 || thingId == 0x0062) { c = new PacketCreature(Client); c.Location = pos; //creatures if (thingId == 0x0062) //creature is known { c.Type = PacketCreatureType.Known; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); //creatureid } else if (thingId == 0x0061) { //creature is not known //perhaps we have to remove a known creature c.RemoveId = msg.GetUInt32(); outMsg.AddUInt32(c.RemoveId); //add a new creature c.Type = PacketCreatureType.Unknown; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Name = msg.GetString(); outMsg.AddString(c.Name); } //read creature properties c.Health = msg.GetByte(); outMsg.AddByte(c.Health); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); c.Outfit = msg.GetOutfit(); outMsg.AddOutfit(c.Outfit); c.LightLevel = msg.GetByte(); outMsg.AddByte(c.LightLevel); c.LightColor = msg.GetByte(); outMsg.AddByte(c.LightColor); c.Speed = msg.GetUInt16(); outMsg.AddUInt16(c.Speed); c.Skull = (Constants.Skull)msg.GetByte(); outMsg.AddByte((byte)c.Skull); c.PartyShield = (Constants.PartyShield)msg.GetByte(); outMsg.AddByte((byte)c.PartyShield); if (Client.VersionNumber >= 853) { if (thingId == 0x0061) { c.WarIcon = (Constants.WarIcon)msg.GetByte(); outMsg.AddByte((byte)c.WarIcon); } c.IsBlocking = msg.GetByte().Equals(0x01); outMsg.AddByte(Convert.ToByte(c.IsBlocking)); } creatures.Add(c); return true; } else if (thingId == 0x0063) { //creature turn c = new PacketCreature(Client); c.Location = pos; c.Type = PacketCreatureType.Turn; c.Id = msg.GetUInt32(); outMsg.AddUInt32(c.Id); c.Direction = msg.GetByte(); outMsg.AddByte(c.Direction); creatures.Add(c); return true; } else { //item UInt16 itemId; if (thingId == UInt16.MaxValue) { itemId = msg.GetUInt16(); outMsg.AddUInt16(itemId); } else itemId = thingId; Item item = new Item(Client, itemId, 0, "", ItemLocation.FromLocation(pos, (byte)n)); if (item.HasExtraByte) { item.Count = msg.GetByte(); outMsg.AddByte(item.Count); } if (n == 0) tile.Ground = item; else tile.Items.Add(item); return true; } }
protected bool ParseTileDescription(NetworkMessage msg, Objects.Location pos, NetworkMessage outMsg) { int n = 0; bool ret = true; Tile tile = new Tile(Client, 0, pos); while (true) { ushort inspectTileId = msg.PeekUInt16(); if (inspectTileId >= 0xFF00) { //end of the tile ret = true; break; } else { if (n > 10) { ret = false; break; } //read tile things: items and creatures ParseThing(msg, pos, tile, n, outMsg); } n++; } tiles.Add(tile); return ret; }
public override void ToNetworkMessage(NetworkMessage msg) { Tile playerTile = Client.Map.GetTileWithPlayer(); msg.AddByte((byte)Type); msg.AddLocation(playerTile.Location); //GetMapDescription(playerLocation.X - 8, playerLocation.Y - 6, playerLocation.Z, 18, 14, msg); int startz, endz, zstep; if (playerTile.Location.Z > 7) { startz = playerTile.Location.Z - 2; endz = Math.Min(15, playerTile.Location.Z + 2); zstep = 1; } else { startz = 7; endz = 0; zstep = -1; } uint mapStart = Client.Memory.ReadUInt32(Addresses.Map.MapPointer); for (int z = startz; z != endz + zstep; z += zstep) { for (int x = 0; x < 18; x++) { for (int y = 0; y < 14; y++) { Location memLoc = new Location(x, y, z); uint num = memLoc.ToTileNumber(); Tile pCurrent = new Tile(Client, mapStart + (Addresses.Map.StepTile * num), num); foreach (TileObject o in pCurrent.Objects) { if (o.Id == 0x0063) { // Add a creature Creature c = Client.BattleList.GetCreatures().FirstOrDefault(cr => cr.Id == o.Data); if (c == null) throw new Exception("Creature does not exist."); // Add as unknown msg.AddUInt16((ushort)o.Id); // No need to remove a creature msg.AddUInt32(0); // Add the creature id msg.AddUInt32((uint)c.Id); msg.AddString(c.Name); msg.AddByte((byte)c.HPBar); msg.AddByte((byte)c.Direction); msg.AddOutfit(c.Outfit); msg.AddByte((byte)c.Light); msg.AddByte((byte)c.LightColor); msg.AddUInt16((ushort)c.WalkSpeed); msg.AddByte((byte)c.Skull); msg.AddByte((byte)c.PartyShield); //if (version >= 8.53) msg.AddByte((byte)c.WarIcon); } else { Item item = new Item(Client, (uint)o.Id); msg.AddUInt16((ushort)item.Id); if (item.HasExtraByte) { msg.AddByte(item.Count); } } } msg.AddByte(0x00); msg.AddByte(0xFF); } } } }