public Draw ( |
||
gameTime | ||
batch | BitmapBatch | |
position | Vector2 | |
spriteEffects | SpriteEffects | |
Résultat | void |
public Draw ( |
||
gameTime | ||
batch | BitmapBatch | |
position | Vector2 | |
spriteEffects | SpriteEffects | |
Résultat | void |