public void shouldStaySansMethOnButtonPressAnyOther() { SansMeth sansMeth = new SansMeth(); var state = sansMeth.handleInput(KeyCode.Z); Assert.IsInstanceOf <SansMeth> (state); }
public void shouldTransitionToChokedOnBloodOnButtonPressB() { SansMeth sansMeth = new SansMeth(); var state = sansMeth.handleInput(KeyCode.B); Assert.IsInstanceOf <ChokedOnBlood> (state); }
public void shouldTransitionToStabbedInEyeOnButtonPressC() { SansMeth sansMeth = new SansMeth(); var state = sansMeth.handleInput(KeyCode.C); Assert.IsInstanceOf <StabbedInEye> (state); }
public void shouldTransitionToMethHeadBleedingOnButtonPressA() { SansMeth sansMeth = new SansMeth(); var state = sansMeth.handleInput(KeyCode.A); Assert.IsInstanceOf <MethHeadBleeding> (state); }