Exemple #1
0
        public MinersWife(int entity_type)
            : base(entity_type, (int)EntityName.ent_Elsa)
        {
            m_Location = location_type.shack;
            m_bCooking = false;

            //set up the state machine
            m_pStateMachine = new StateMachine(this);

            m_pStateMachine.CurrentState = new DoHouseWork();

            m_pStateMachine.GlobalState = new WifesGlobalState();
        }
Exemple #2
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        public BarFlyJoe(int entity_type)
            : base(entity_type, (int)EntityName.ent_BarFly)
        {
            m_Location = location_type.saloon;

            m_iDrunkeness = 0;

            m_iHP = HPFull;

            m_angered = false;

            //set up the state machine
            m_pStateMachine = new StateMachine(this);

            m_pStateMachine.CurrentState = new JoeDoChillin();

            /* NOTE, A GLOBAL STATE HAS NOT BEEN IMPLEMENTED FOR THE BarFly */
        }
Exemple #3
0
        public Miner(int entity_type)
            : base(entity_type, (int)EntityName.ent_Miner_Bob)
        {
            m_Location = location_type.shack;

            m_iGoldCarried = 0;
            m_iMoneyInBank = 0;
            m_iThirst = 0;
            m_iFatigue = 0;
            m_iHP = HPFull;

            //set up the state machine
            m_pStateMachine = new StateMachine(this);

            m_pStateMachine.CurrentState = new GoHomeAndSleepTilRested();

            m_pStateMachine.GlobalState = new BobsGlobalState();
        }