static void Main(string[] args)
        {
            Game aGame = new Game();
            aGame.MapOne();
            Console.WriteLine(aGame.TestMap(aGame.GetMapOne()));
            aGame.Run();

               /* aGame.MoveLeft();
            aGame.MinotaursTurn();
            aGame.MoveUp();
            aGame.MinotaursTurn();/*
               // aGame.MinotaursTurn();

            /*
            aGame.MoveLeft();
            aGame.MoveUp();
            aGame.MoveDown();
            aGame.MoveRight();
            aGame.MoveDown();*/

            Console.ReadKey();
        }
 public void SetGame(Game aGame)
 {
     myGame = aGame;
 }
Exemple #3
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 internal void SetGame(Game aGame)
 {
     myGame = aGame;
 }
Exemple #4
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 public Controller(IView theView, Game theModel)
 {
     view = theView;
     model = theModel;
 }