public void setExit(DragEventArgs e, List <Cell> cells)
        {
            Point MouseOnCanvas = MouseUtilities.CorrectGetPosition(this.myMapController.view.pbxMap);
            int   col           = (Convert.ToInt32(MouseOnCanvas.X) - myMapController.myMap.boardXPos) / myMapController.myMap.myCellSize;
            int   row           = (Convert.ToInt32(MouseOnCanvas.Y) - myMapController.myMap.boardYPos) / myMapController.myMap.myCellSize;

            for (int i = 0; i < cells.Count; i++)
            {
                int[] mapData    = myMapController.getMapData(i, cells);
                int   startOfCol = mapData[0];
                int   endOfCol   = mapData[1];
                int   startOfRow = mapData[2];
                int   endOfRow   = mapData[3];

                Cell cell  = myMapController.myMap.myCells[i];
                int  index = cells.FindIndex(item => item.myColumn == col && item.myRow == row);
                if (index >= 0)
                {
                    if (cell.myColumn == col && cell.myRow == row)
                    {
                        cell.isExit = true;
                    }
                    else
                    {
                        cell.isExit = false;
                    }
                }
            }
        }
        public void setTheseus(DragEventArgs e, List <Cell> cells)
        {
            Point MouseOnCanvas = MouseUtilities.CorrectGetPosition(this.myMapController.view.pbxMap);

            for (int i = 0; i < cells.Count; i++)
            {
                int[] mapData    = myMapController.getMapData(i, cells);
                int   startOfCol = mapData[0];
                int   endOfCol   = mapData[1];
                int   startOfRow = mapData[2];
                int   endOfRow   = mapData[3];

                if (MouseOnCanvas.X > startOfCol &&
                    MouseOnCanvas.X < endOfCol &&
                    MouseOnCanvas.Y > startOfRow && MouseOnCanvas.Y <
                    endOfRow)
                {
                    myMapController.myMap.myCells[i].hasTheseus = true;
                }

                else
                {
                    myMapController.myMap.myCells[i].hasTheseus = false;
                }
            }
        }