Exemple #1
0
 public News(DeepOne p_deepone, GraphicsDeviceManager p_graphics, SpriteBatch p_spriteBatch, ContentManager content, Souls p_souls, Buttons p_buttons)
 {
     Content     = content;
     deepone     = p_deepone;
     graphics    = p_graphics;
     spriteBatch = p_spriteBatch;
     souls       = p_souls;
     buttons     = p_buttons;
 }
Exemple #2
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 public Upgrades(DeepOne p_deepone, GraphicsDeviceManager p_graphics, SpriteBatch p_spriteBatch, ContentManager content, Souls p_souls, News p_news, Images p_images)
 {
     Content     = content;
     deepone     = p_deepone;
     graphics    = p_graphics;
     spriteBatch = p_spriteBatch;
     souls       = p_souls;
     news        = p_news;
     images      = p_images;
 }
Exemple #3
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 static void Main()
 {
     using (var game = new DeepOne())
         game.Run();
 }