public static void Run() { GameModel game = new GameModel(); game.GameLoop(); game.connect.Exit(); }
public static void TestGameModel() { Game.GameModel game = new Game.GameModel(); game.GameLoop(); }
public static void Run() { GameModel game = new GameModel(); game.GameLoop(); game.connect.Exit(); }
public static void TestGameModel() { Game.GameModel game = new Game.GameModel(); game.GameLoop(); }