public int CalcDamage() { GameMethods GM = new GameMethods(); int dam = GM.RandomNum(Lowerlimit, Upperlimit); return(dam); }
public bool HitYN() { GameMethods GM = new GameMethods(); int HitRand = GM.RandomNum(Lowerlimit, Upperlimit); if (HitRand >= 100) { return(true); } else { return(false); } }