public Locations(int id, string name, string description, Items accessItem = null, BPN bPN_available = null, Enemies roamingEnemies = null) { ID = id; Name = name; Description = description; AccessItem = accessItem; BPN_available = bPN_available; RoamingEnemies = roamingEnemies; }
public static void PopulateBPN() { BPN Clear_Punks = new BPN(BPN_ID_CLEAR_OUT_PUNKS, "The good nabo", "Your nabour needs a hand", 50); Clear_Punks.BPNcompletionItems.Add(new BPNlog(ItemByID(ITEM_ID_HEAD_OF_PUNK), 2)); }
public BPNcompleted(BPN details) { Details = details; IsCompleted = false; }