public TombRoom2(string name)
            : base(name)
        {
            Strong_Health_Potion sp = new Strong_Health_Potion("Strong Health Potion", true);

            items.Add(sp.GetName(), sp);
            hasEnemy = true;
        }
Exemple #2
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        public Lake(string name)
            : base(name)
        {
            hasBossEnemy = true;
            Strong_Health_Potion shp = new Strong_Health_Potion("Strong Health Potion", true);

            items.Add(shp.GetName(), shp);
            Weak_Health_Potion whp = new Weak_Health_Potion("Weak Health Potion", true);

            items.Add(whp.GetName(), whp);
            Axe axe = new Axe("Axe", true);

            items.Add(axe.GetName(), axe);
        }
Exemple #3
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        public CastleArmory(string name)
            : base(name)
        {
            hasBossEnemy = true;
            Key key = new Key("Key", true);

            items.Add(key.GetName(), key);
            Armour_Iron ia = new Armour_Iron("Iron Armour", true);

            items.Add(ia.GetName(), ia);
            Strong_Health_Potion sh = new Strong_Health_Potion("Strong Health Potion", true);

            items.Add(sh.GetName(), sh);
        }