Exemple #1
0
        public void Unpack(IProgress <ProgressReport> progress, IProgress <string> errors, CancellationToken cancelToken)
        {
            TPUtil.CopyOodle(Game.Type, Game.Settings.GameDirectory);

            progress.Report(new ProgressReport(0, "Scanning files..."));
            if (Game.Settings.UnpackSourceEbls)
            {
                VirtualFS.LoadEbls(Game);
            }
            if (Game.Settings.UnpackSourceUXM)
            {
                VirtualFS.LoadFiles(Game.Settings.GameDirectory);
            }
            if (Game.Settings.UnpackSourceModEngine)
            {
                VirtualFS.LoadFiles(TPUtil.ReadModEngineDirectory(Game.Settings.GameDirectory));
            }

            string[] paths = VirtualFS.Files.Keys
                             .Where(k => TPUtil.HasValidExtension(k) &&
                                    UnpackFilter.RunFilters(k, Game.Config.MapFilters.Concat(Game.Config.Filters)))
                             .OrderBy(k => k).ToArray();

            progress.Report(new ProgressReport(0, $"Unpacking files... (0/{paths.Length})"));
            var tasks = new Task <int> [paths.Length];

            for (int i = 0; i < paths.Length; i++)
            {
                VirtualFile vf = VirtualFS.Files[paths[i]];
                tasks[i] = Task.Run(() => UnpackVirtualFile(vf, cancelToken));
                tasks[i].ContinueWith(task =>
                {
                    Interlocked.Increment(ref FilesCompleted);
                    progress.Report(new ProgressReport((float)FilesCompleted / paths.Length,
                                                       $"Unpacking files... ({FilesCompleted}/{paths.Length})"));

                    if (task.IsFaulted)
                    {
                        errors.Report($"Error in file \"{vf.Path}\"\n{task.Exception}");
                    }
                });
            }

            Task.WaitAll(tasks);
            int textureCount = tasks.Where(t => t.IsCompleted).Sum(t => t.Result);

            if (cancelToken.IsCancellationRequested)
            {
                progress.Report(new ProgressReport(1, "Unpacking aborted successfully."));
            }
            else
            {
                progress.Report(new ProgressReport(1, $"Finished unpacking {textureCount} textures from {paths.Length} files!"));
            }
        }
Exemple #2
0
        public void Pack(IProgress <ProgressReport> progress, IProgress <string> errors, CancellationToken cancelToken)
        {
            TPUtil.CopyOodle(Game.Type, Game.Settings.GameDirectory);

            progress.Report(new ProgressReport(0, "Scanning files..."));
            VirtualFS.LoadEbls(Game);
            if (Game.Settings.PackMode == PackMode.ModEngine)
            {
                VirtualFS.LoadFiles(TPUtil.ReadModEngineDirectory(Game.Settings.GameDirectory));
            }
            else if (Game.Settings.PackMode == PackMode.UXM)
            {
                VirtualFS.LoadFiles(Game.Settings.GameDirectory);
            }

            string[] paths = VirtualFS.Files.Keys.Where(k =>
            {
                string dir = $@"{Game.Settings.PackDirectory.TrimEnd('\\')}\{TPUtil.GetRelativeOutputDir(k)}";
                return(TPUtil.HasValidExtension(k) && Directory.Exists(dir) && Directory.GetFiles(dir, "*.dds").Length > 0);
            })
                             .OrderBy(k => k).ToArray();

            progress.Report(new ProgressReport(0, $"Checking files... (0/{paths.Length})"));
            var tasks = new Task <int> [paths.Length];

            for (int i = 0; i < paths.Length; i++)
            {
                VirtualFile vf = VirtualFS.Files[paths[i]];
                tasks[i] = Task.Run(() => PackVirtualFile(vf, cancelToken));
                tasks[i].ContinueWith(task =>
                {
                    Interlocked.Increment(ref FilesCompleted);
                    progress.Report(new ProgressReport((float)FilesCompleted / paths.Length,
                                                       $"Checking files... ({FilesCompleted}/{paths.Length})"));

                    if (task.IsFaulted)
                    {
                        errors.Report($"Error in file \"{vf.Path}\"\n{task.Exception}");
                    }
                });
            }

            Task.WaitAll(tasks);
            int textureCount = tasks.Where(t => t.IsCompleted).Sum(t => t.Result);

            if (cancelToken.IsCancellationRequested)
            {
                progress.Report(new ProgressReport(1, "Packing aborted successfully."));
            }
            else
            {
                progress.Report(new ProgressReport(1, $"Finished packing {textureCount} textures in {paths.Length} files!"));
            }
        }
Exemple #3
0
        private int PackBinder(IBinder binder, string relOutputDir, CancellationToken cancelToken)
        {
            int textureCount = 0;

            foreach (BinderFile file in binder.Files)
            {
                if (cancelToken.IsCancellationRequested)
                {
                    return(textureCount);
                }

                if (TPUtil.HasValidExtension(file.Name))
                {
                    try
                    {
                        byte[]   bytes   = file.Bytes;
                        DCX.Type dcxType = DCX.Type.None;
                        if (DCX.Is(bytes))
                        {
                            bytes = DCX.Decompress(bytes, out dcxType);
                        }

                        if (TPF.IsRead(bytes, out TPF tpf))
                        {
                            int thisTextureCount = PackTPF(tpf, relOutputDir);
                            if (thisTextureCount > 0)
                            {
                                file.Bytes = tpf.Write(dcxType);
                            }
                            textureCount += thisTextureCount;
                        }
                        else if (BND4.IsRead(bytes, out BND4 bnd))
                        {
                            int thisTextureCount = PackBinder(bnd, relOutputDir, cancelToken);
                            if (thisTextureCount > 0)
                            {
                                file.Bytes = bnd.Write(dcxType);
                            }
                            textureCount += thisTextureCount;
                        }
                        else
                        {
                            throw new NotSupportedException("Unknown file type.");
                        }
                    }
                    catch (Exception ex)
                    {
                        throw new Exception($"Error in binder file \"{file.Name}\"", ex);
                    }
                }
            }
            return(textureCount);
        }
Exemple #4
0
        public TexPacker(UnpackGame game)
        {
            Game                = game;
            VirtualFS           = new VirtualFileSystem();
            BaseMemoryCommitted = 0;
            FilesCompleted      = 0;

            if (game.Settings.PackMode == PackMode.ModEngine)
            {
                OutputDirectory = TPUtil.ReadModEngineDirectory(Game.Settings.GameDirectory);
            }
            else if (game.Settings.PackMode == PackMode.UXM)
            {
                OutputDirectory = Game.Settings.GameDirectory;
            }
            else
            {
                throw new NotImplementedException($"Unknown pack mode {Game.Settings.PackMode}");
            }
            OutputDirectory = OutputDirectory.TrimEnd('\\');
        }
        private static BHD5 ReadBHD5(string path, string key, BHD5.Game game)
        {
            using (FileStream fs = File.OpenRead(path))
            {
                var magic = new byte[4];
                fs.Read(magic, 0, 4);
                fs.Seek(0, SeekOrigin.Begin);
                bool encrypted = Encoding.ASCII.GetString(magic) != "BHD5";

                if (encrypted)
                {
                    using (var ms = TPUtil.DecryptRsa(fs, key))
                    {
                        return(BHD5.Read(ms, game));
                    }
                }
                else
                {
                    return(BHD5.Read(fs, game));
                }
            }
        }
Exemple #6
0
        private int PackVirtualFile(VirtualFile vf, CancellationToken cancelToken)
        {
            byte[] bytes;
            long   baseMemory;

            lock (this)
            {
                while (BaseMemoryCommitted > TPUtil.MAX_BASE_MEMORY)
                {
                    Thread.Sleep(10);
                }

                if (cancelToken.IsCancellationRequested)
                {
                    return(0);
                }

                bytes      = vf.Load();
                baseMemory = bytes.Length;
                Interlocked.Add(ref BaseMemoryCommitted, baseMemory);
            }

            try
            {
                string   relOutputDir = TPUtil.GetRelativeOutputDir(vf.Path);
                DCX.Type dcxType      = DCX.Type.None;
                if (DCX.Is(bytes))
                {
                    bytes = DCX.Decompress(bytes, out dcxType);
                }

                int textureCount;
                if (TPF.IsRead(bytes, out TPF tpf))
                {
                    textureCount = PackTPF(tpf, relOutputDir);
                    if (textureCount > 0)
                    {
                        tpf.Write($@"{OutputDirectory}\{vf.Path}", dcxType);
                    }
                }
                else if (BND4.IsRead(bytes, out BND4 bnd))
                {
                    textureCount = PackBinder(bnd, relOutputDir, cancelToken);
                    if (textureCount > 0)
                    {
                        bnd.Write($@"{OutputDirectory}\{vf.Path}", dcxType);
                    }
                }
                else if (BXF4.IsBDT(bytes))
                {
                    string      ext      = Path.GetExtension(vf.Path).Replace("bdt", "bhd");
                    string      bhdPath  = Path.ChangeExtension(vf.Path, ext);
                    VirtualFile vfHeader = VirtualFS.Files[bhdPath];
                    byte[]      bhdBytes = vfHeader.Load();

                    var bxf = BXF4.Read(bhdBytes, bytes);
                    textureCount = PackBinder(bxf, relOutputDir, cancelToken);
                    if (textureCount > 0)
                    {
                        bxf.Write($@"{OutputDirectory}\{vfHeader.Path}", $@"{OutputDirectory}\{vf.Path}");
                    }
                }
                else
                {
                    throw new NotSupportedException("Unknown file type.");
                }
                return(textureCount);
            }
            finally
            {
                Interlocked.Add(ref BaseMemoryCommitted, -baseMemory);
            }
        }
Exemple #7
0
        private int UnpackVirtualFile(VirtualFile vf, CancellationToken cancelToken)
        {
            byte[] bytes;
            long   baseMemory;

            lock (this)
            {
                while (BaseMemoryCommitted > TPUtil.MAX_BASE_MEMORY)
                {
                    Thread.Sleep(10);
                }

                if (cancelToken.IsCancellationRequested)
                {
                    return(0);
                }

                bytes      = vf.Load();
                baseMemory = bytes.Length;
                Interlocked.Add(ref BaseMemoryCommitted, baseMemory);
            }

            try
            {
                string relOutputDir = TPUtil.GetRelativeOutputDir(vf.Path);
                if (DCX.Is(bytes))
                {
                    bytes = DCX.Decompress(bytes);
                }

                int textureCount;
                var report = new UnpackReport();
                if (TPF.IsRead(bytes, out TPF tpf))
                {
                    textureCount = UnpackTPF(tpf, relOutputDir, report);
                }
                else if (BND4.IsRead(bytes, out BND4 bnd))
                {
                    textureCount = UnpackBinder(bnd, relOutputDir, report, cancelToken);
                }
                else if (BXF4.IsBDT(bytes))
                {
                    string      ext      = Path.GetExtension(vf.Path).Replace("bdt", "bhd");
                    string      bhdPath  = Path.ChangeExtension(vf.Path, ext);
                    VirtualFile vfHeader = VirtualFS.Files[bhdPath];
                    byte[]      bhdBytes = vfHeader.Load();
                    var         bxf      = BXF4.Read(bhdBytes, bytes);
                    textureCount = UnpackBinder(bxf, relOutputDir, report, cancelToken);
                }
                else
                {
                    throw new NotSupportedException("Unknown file type.");
                }

                if (report.Files.Count > 0)
                {
                    File.WriteAllText($@"{Game.Settings.UnpackDirectory.TrimEnd('\\')}\{relOutputDir}\_report.txt", report.Write());
                }
                return(textureCount);
            }
            finally
            {
                Interlocked.Add(ref BaseMemoryCommitted, -baseMemory);
            }
        }