private void PlayButton_Click(object sender, RoutedEventArgs e)
        {
            var tetris = new TetrisWindow();

            tetris.Show();
            tetris.Topmost = true;
        }
 public Board(TetrisWindow window)
 {
     boardGrid         = new int[10, 18];
     blockColor        = new Brush[10, 18];
     this.window       = window;
     totalClearedLines = 0;
     currentScore      = 0;
     converter         = new BrushConverter();
     initializeBoard();
 }
Exemple #3
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 public GameStateManager(TetrisWindow window)
 {
     this.window = window;
 }