private void normalDown_Tick(object sender, EventArgs e) { tetris.DownMoveCurrentShapeorCreateNewShape(); label2.Content = "Score: " + tetris.score; label3.Content = "Lines: " + tetris.lines; tetris.GameFinish(); SetDüsmeHizi(); }
private void normalDown_Tick(object sender, EventArgs e) { tetris.DownMoveCurrentShapeorCreateNewShape(); label2.Content = "Score: " + tetris.score; label3.Content = "Lines: " + tetris.lines; tetris.GameFinish(); SetDüsmeHizi(); }