//aktuellen Stein zeichnen private void currTetraminoDraw() { //Position zum Zeichnen Point Position = currTetramino.getCurrPosition(); //was zeichnen? Point[] Shape = currTetramino.getCurrShape(); //Farbe Brush Color = currTetramino.getCurrColor(); foreach (Point S in Shape) { BlockControls[(int)(S.X + Position.X) + ((Cols / 2) - 1), (int)(S.Y + Position.Y) + 2].Background = Color; } }