private void GetLeft() { if (Math.Min(Math.Min(currentFigure.PosFirstX, currentFigure.PosSecondX), Math.Min(currentFigure.PosThirdX, currentFigure.PosQuadrupleX)) > 0 && board[currentFigure.PosFirstX - 1, currentFigure.PosFirstY] != 1 && board[currentFigure.PosSecondX - 1, currentFigure.PosSecondY] != 1 && board[currentFigure.PosThirdX - 1, currentFigure.PosThirdY] != 1 && board[currentFigure.PosQuadrupleX - 1, currentFigure.PosQuadrupleY] != 1) { currentFigure.GetLeft(); } }