public void MoveTrainHorizontally(double trainSpeed) { var random = new Random(123123); for (var i = 0; i < 100; i++) { var world = new World(TileType.GetTileTypes(), new DateTime()); var train = new Train(0, trainSpeed, true, 0); var gridX = random.Next(World.MinGridPosition.X, World.MaxGridPosition.X); var gridY = random.Next(World.MinGridPosition.Y, World.MaxGridPosition.Y); var trackLength = 5; for (var j = 0; j < trackLength; j++) { var tile = world.CreateFromName("railStraight", new Int2(j + gridX, gridY), 0); if (j == 0) { tile = tile.With(data: new TileRail(new[] { train }.ToImmutableList())); } world.AddTile(tile); } var startPos = world.GetTrainPosition(train.Id) ?? new Double2(); world.MoveTrains(new DateTime() + TimeSpan.FromSeconds(1)); var endPos = world.GetTrainPosition(train.Id) ?? new Double2(); Assert.AreEqual(startPos.X + Math.Min(trainSpeed, trackLength), endPos.X, 0.0001); Assert.AreEqual(gridY + 0.5, endPos.Y, 0.0001); } }
public void ClickingOnDepotSendsOutTrain() { var world = new World(TileType.GetTileTypes(), new DateTime()); var depot = world.CreateFromName("depot", new Int2(), 2); world.AddTile(depot); world.AddTile(world.CreateFromName("railStraight", new Int2(6, 1), 0)); Assert.IsTrue(world.ClickTile(depot.BaseData)); var expected = new[] { depot.With(data: new TileDepot(new[] { new Train(1, World.TrainSpeed, false, 0) }.ToImmutableList(), false)) }; Assert.AreEqual(expected, world.RailTiles); }
public void TrainFlipsTurnFork() { var world = new World(TileType.GetTileTypes(), new DateTime()); var depot = world.CreateFromName("depot", new Int2(), 2); world.AddTile(depot); var rail = world.CreateFromName("railSplitLeft", new Int2(5, 1), 1); world.AddTile(rail); world.ClickTile(depot.BaseData); world.MoveTrains(new DateTime() + TimeSpan.FromSeconds(3)); var expected = new[] { rail.With(data: new TileRailFork(new[] { new Train(0, World.TrainSpeed, false, 0) }.ToImmutableList(), true)) }; Assert.AreEqual(expected, world.RailTiles); }
public void TrainTurn(bool turnUp) { var world = new World(TileType.GetTileTypes(), new DateTime()); var depot = world.CreateFromName("depot", new Int2(), 2); world.AddTile(depot); var rail = world.CreateFromName("railTurn", new Int2(5, turnUp ? -1 : 1), turnUp ? 0 : 1); world.AddTile(rail); world.ClickTile(depot.BaseData); world.MoveTrains(new DateTime() + TimeSpan.FromSeconds(3)); var expected = new[] { rail.With(data: new TileRail(new[] { new Train(turnUp ? 1 : 0, World.TrainSpeed, turnUp, 0) }.ToImmutableList())) }; Assert.AreEqual(expected, world.RailTiles); }
public void AddAndGetTile(int tileX, int tileY, int superGridX, int superGridY, bool tileInRegion) { var world = new World(_tileTypes, new DateTime()); world.AddTile("redHouse", new Int2(tileX, tileY), 0); var result = world.GetRegion(new Int2(superGridX, superGridY)); var expected = tileInRegion ? new[] { world.CreateFromName("redHouse", new Int2(tileX, tileY), 0) } : new Tile[0]; Assert.AreEqual(expected, result); }
public void PathRotatesCorrectly(int rotation, double expectedX, double expectedY) { var random = new Random(123123); for (var i = 0; i < 100; i++) { var gridX = random.Next(World.MinGridPosition.X, World.MaxGridPosition.X); var gridY = random.Next(World.MinGridPosition.Y, World.MaxGridPosition.Y); var world = new World(TileType.GetTileTypes(), new DateTime()); var tile = world.CreateFromName("depot", new Int2(gridX, gridY), rotation); var size = world.GetTileSize(tile); var path = world.GetGridPath(tile); Assert.AreEqual(gridX + expectedX, path(0).X, 0.01); Assert.AreEqual(gridY + expectedY, path(0).Y, 0.01); } }