public RegisterGameobject ( TestableGameObject obj ) : void | ||
obj | TestableGameObject | |
Résultat | void |
public FakeGameObject(ITransform transform, TestUpdatableManager manager) : base(transform) { this.manager = manager; manager.RegisterGameobject(this); active = true; }
public FakeGameObject(ITransform transform, TestUpdatableManager manager) : base(transform) { this.manager = manager; manager.RegisterGameobject(this); active = true; }