public void TestRetreat()
        {
            using (var consoleOutput = new ConsoleOutput())
            {
                var state = new GameState(32, 32, int.MaxValue, 100, 25, 5, 1);
                var bot   = new MyBot();

                state.StartNewTurn();
                state.AddAnt(16, 15, 0);
                state.AddAnt(12, 16, 1);
                state.AddAnt(12, 15, 1);
                state.AddAnt(12, 17, 1);

                var initDist = state.EnemyAnts.Select(x => state.GetDistance(state.MyAnts[0], x)).ToList();

                bot.DoTurn(state);

                ApplyTurn(state, consoleOutput.GetOuput());
                consoleOutput.Clear();


                var finalDist = state.EnemyAnts.Select(x => state.GetDistance(state.MyAnts[0], x)).ToList();


                for (int i = 0; i < initDist.Count; i++)
                {
                    Assert.Greater(finalDist[i], initDist[i]);
                }
            }
        }
        public void GetFood()
        {
            using (var consoleOutput = new ConsoleOutput())
            {
                var state = new GameState(32, 32, int.MaxValue, 100, 25, 5, 1);
                var bot   = new MyBot();


                state.StartNewTurn();
                state.AddAnt(16, 16, 0);
                state.AddFood(17, 16);

                Func <Location, Ant> test = x => state.MyAnts.Select(ant => (x.Row == ant.Row && x.Col == ant.Col) ? ant : null).Where(y => y != null).FirstOrDefault();

                Assert.NotNull(test(state.MyAnts[0]));
                Assert.NotNull(test(new Ant(16, 16, 0)));
                Assert.NotNull(test(new Location(16, 16)));

                var result = MyBot.FindClosest(state, state.FoodTiles[0], test);
                Assert.NotNull(result);


                bot.DoTurn(state);

                Assert.AreEqual("o 16 16 s\r\n", consoleOutput.GetOuput());

                consoleOutput.Clear();


                state.StartNewTurn();
                state.AddAnt(16, 16, 0);
                state.AddFood(15, 16);

                bot.DoTurn(state);

                Assert.AreEqual("o 16 16 n\r\n", consoleOutput.GetOuput());
            }
        }
 public void Restore(GameState state)
 {
     state.StartNewTurn();
     foreach (var loc in Ants)
     {
         state.AddAnt(loc.Row, loc.Col, loc.Team);
     }
     foreach (var loc in Hills)
     {
         state.AntHill(loc.Row, loc.Col, loc.Team);
     }
     foreach (var loc in Food)
     {
         state.AddFood(loc.Row, loc.Col);
     }
 }
        public void TestRegroup()
        {
            using (var consoleOutput = new ConsoleOutput())
            {
                var state = new GameState(32, 32, int.MaxValue, 100, 25, 5, 1);
                var bot   = new MyBot();

                state.StartNewTurn();
                state.AddAnt(18, 15, 0);
                state.AddAnt(16, 16, 0);
                state.AddAnt(18, 17, 0);

                state.AddAnt(12, 15, 1);
                state.AddAnt(12, 17, 1);

                {//Extra test for platoon + BuildFrontLine
                    List <Ant> Platoon = new List <Ant>();
                    Battle.BuildPlatoon(state, Platoon, new Ant(16, 16, 0));
                    Assert.AreEqual(3, Platoon.Count);

                    List <Ant> EPlatoon = new List <Ant>();
                    Battle.BuildPlatoon(state, EPlatoon, new Ant(12, 15, 1));
                    Assert.AreEqual(2, EPlatoon.Count);

                    var AllyDist = Battle.BuildFrontline(state, Platoon, EPlatoon, out int qty, out int distance);
                    Assert.AreEqual(1, qty);
                    Assert.AreEqual(6, AllyDist[Platoon.IndexOf(new Ant(18, 15, 0))]);
                    Assert.AreEqual(5, AllyDist[Platoon.IndexOf(new Ant(16, 16, 0))]);
                    Assert.AreEqual(5, distance);

                    var EnemyDist = Battle.BuildFrontline(state, EPlatoon, Platoon, out int Eqty, out int Edistance);
                    Assert.AreEqual(2, Eqty);
                }

                bot.DoTurn(state);
                consoleOutput.originalOutput.Write(consoleOutput.GetOuput());
                ApplyTurn(state, consoleOutput.GetOuput());
                consoleOutput.Clear();

                Assert.Contains(new Ant(17, 15, 0), state.MyAnts);
                Assert.Contains(new Ant(16, 16, 0), state.MyAnts);
                Assert.Contains(new Ant(17, 17, 0), state.MyAnts);
            }
        }