static void Game() { Console.Clear(); CardDesk d = new CardDesk(); d.MixDesk(100000); Player p1 = new Player(); Player p2 = new Player(); Player p3 = new Player(); Player p4 = new Player(); Player p5 = new Player(); Board b = new Board(); b.PutCard(d.GetCardOnTop()); b.PutCard(d.GetCardOnTop()); b.PutCard(d.GetCardOnTop()); b.PutCard(d.GetCardOnTop()); b.PutCard(d.GetCardOnTop()); p1.PutCardHand(d.GetCardOnTop()); p1.PutCardHand(d.GetCardOnTop()); p2.PutCardHand(d.GetCardOnTop()); p2.PutCardHand(d.GetCardOnTop()); p3.PutCardHand(d.GetCardOnTop()); p3.PutCardHand(d.GetCardOnTop()); p4.PutCardHand(d.GetCardOnTop()); p4.PutCardHand(d.GetCardOnTop()); p5.PutCardHand(d.GetCardOnTop()); p5.PutCardHand(d.GetCardOnTop()); PrintPlayer(p1, b); PrintPlayer(p2, b); PrintPlayer(p3, b); PrintPlayer(p4, b); PrintPlayer(p5, b); }
public void GetCards(CardDesk d, int count) { for (int i = 0; i < count; i++) { Card c = d.GetCardOnTop(); if (c != null) { Hand.Add(c); } else { break; } } }