/// <summary> /// /// </summary> /// <param name="x"></param> /// <param name="y"></param> public override void LeftDown(double x, double y) { double sx = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x; double sy = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y; switch (_currentState) { case State.None: { _shape = XText.Create( sx, sy, _editor.Project.CurrentStyleLibrary.CurrentStyle, _editor.Project.Options.PointShape, "Text", _editor.Project.Options.DefaultIsStroked); if (_editor.Project.Options.TryToConnect) { TryToConnectTopLeft(_shape as XText, sx, sy); } _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape); _editor.Project.CurrentContainer.WorkingLayer.Invalidate(); ToStateOne(); Move(_shape); _editor.Project.CurrentContainer.HelperLayer.Invalidate(); _currentState = State.One; _editor.CancelAvailable = true; } break; case State.One: { var text = _shape as XText; if (text != null) { text.BottomRight.X = sx; text.BottomRight.Y = sy; if (_editor.Project.Options.TryToConnect) { TryToConnectBottomRight(_shape as XText, sx, sy); } _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape); Remove(); Finalize(_shape); _editor.AddWithHistory(_shape); _currentState = State.None; _editor.CancelAvailable = false; } } break; } }
/// <summary> /// Creates a new instance of the XText class. /// </summary> /// <param name="topLeft"></param> /// <param name="bottomRight"></param> /// <param name="text"></param> /// <param name="isStroked"></param> /// <returns></returns> public XText Text( XPoint topLeft, XPoint bottomRight, string text = "Text", bool isStroked = true) { var txt = XText.Create( topLeft, bottomRight, Context.Editor.Project.CurrentStyleLibrary.CurrentStyle, Context.Editor.Project.Options.PointShape, text, isStroked); Context.Editor.AddWithHistory(txt); return(txt); }
/// <summary> /// Creates a new instance of the XText class. /// </summary> /// <param name="x1"></param> /// <param name="y1"></param> /// <param name="x2"></param> /// <param name="y2"></param> /// <param name="text"></param> /// <param name="isStroked"></param> /// <returns></returns> public XText Text( double x1 = 30, double y1 = 30, double x2 = 60, double y2 = 60, string text = "Text", bool isStroked = true) { var txt = XText.Create( x1, y1, x2, y2, Context.Editor.Project.CurrentStyleLibrary.CurrentStyle, Context.Editor.Project.Options.PointShape, text, isStroked); Context.Editor.AddWithHistory(txt); return(txt); }