static void Main(string[] args)
        {
            var binder = new GameSerializationBinder();
            //Storage.SetData(fileName,player,binder);
            //Player TestPlayer = (Player)Storage.GetData(fileName,typeof(Player),binder);
            Player TestPlayer = new Player("Nature", SEX.Man, 1, 5, 10, 10, 100, 100, 100, 100, 10, 10, 0, 5, 5, 5, 5);

            Console.WriteLine("##############################################");
            Console.WriteLine(TestPlayer.ToString());
            Console.WriteLine("##############################################");

            Dragon D  = new Dragon("露西亚", SEX.Feman, 24, 15, 100, 100, 2000, 200, 100, 0, 1, 100, 20, 20, null);
            Dragon D2 = new Dragon("伊蕾雅", SEX.Feman, 40, 15, 400, 400, 2000, 200, 100, 100, 1, 100, 100, 100, null);

            TestPlayer.CaptureDragon(D);
            TestPlayer.CaptureDragon(D2);

            AttackStrongItem  Itmp2 = new AttackStrongItem("藏锋丹", TestPlayer, 15, 30, 6);
            DefenseStrongItem Itmp3 = new DefenseStrongItem("宝象丹", TestPlayer, 25, 30, 1);
            WeaponEquipment   S     = new WeaponEquipment("新手剑", TestPlayer, 25);

            TestPlayer.AddItem(Itmp2);
            TestPlayer.AddItem(Itmp3);
            TestPlayer.Equip(S);

            SkillBook bbb = new SkillBook("剑荡八荒", TestPlayer, 1, 0, 3, 10);

            TestPlayer.AddItem(bbb);
            TestPlayer.UseItem(bbb);

            TestPlayer.UpgradeSkill(TestPlayer.GetSkills()[0]);

            Console.WriteLine("##############################################");
            Console.WriteLine(TestPlayer.ToString());
            Console.WriteLine("##############################################");

            Monster Gooo = new Monster("哥布林", SEX.Man, 1, 10, 8, 2, 50, 0, 100, 0, 40, 10, 100);

            while (!TestPlayer.dead && !Gooo.dead)
            {
                if (!TestPlayer.dead)
                {
                    TestPlayer.ATTACK(Gooo, TestPlayer.GetSkills()[0]);
                    TestPlayer.GetMyDragons()[0].ATTACK(Gooo);
                }
                else
                {
                    break;
                }
                if (!Gooo.dead)
                {
                    Gooo.ATTACK(TestPlayer);
                }
                else
                {
                    break;
                }
            }
            TestPlayer.KillMonster(Gooo);
            //TestPlayer.AddItem(bbb);
            //TestPlayer.UseItem(bbb);
            Console.WriteLine(TestPlayer.ToString());
            Console.WriteLine("===============");
            Storage.SetData(fileName, TestPlayer, binder);
            Player TestPlayer2 = (Player)Storage.GetData(fileName, typeof(Player), binder);

            Console.WriteLine("Reload!!!!!!!!!!!!!!!!!!!!!!!!");
            Console.WriteLine(TestPlayer2.ToString());
        }