Exemple #1
0
 public TileMap(Game game, String mapName)
 {
     this.game = game;
     spritesAtras = new ListaInteligente();
     spritesAtras.Changed += new ChangedEventHandler(spritesAtras_Changed);
     sprites = new ListaInteligente();
     sprites.Changed += new ChangedEventHandler(sprites_Changed);
     spritesAdelante = new ListaInteligente();
     spritesAdelante.Changed += new ChangedEventHandler(spritesAdelante_Changed);
     this.mapName = mapName;
     regenerarMapa();
 }
Exemple #2
0
 public TileMap(Game game, String mapName)
 {
     this.game             = game;
     spritesAtras          = new ListaInteligente();
     spritesAtras.Changed += new ChangedEventHandler(spritesAtras_Changed);
     sprites                  = new ListaInteligente();
     sprites.Changed         += new ChangedEventHandler(sprites_Changed);
     spritesAdelante          = new ListaInteligente();
     spritesAdelante.Changed += new ChangedEventHandler(spritesAdelante_Changed);
     this.mapName             = mapName;
     regenerarMapa();
 }