public void UploadFile(RemoteFileInfo request) { // report start Console.WriteLine("Start uploading " + request.FileName); Console.WriteLine("Size " + request.Length); // create output folder, if does not exist if (!System.IO.Directory.Exists("Upload")) System.IO.Directory.CreateDirectory("Upload"); // kill target file, if already exists string filePath = System.IO.Path.Combine("Upload", request.FileName); if (System.IO.File.Exists(filePath)) System.IO.File.Delete(filePath); int chunkSize = 2048; byte[] buffer = new byte[chunkSize]; using (System.IO.FileStream writeStream = new System.IO.FileStream(filePath, System.IO.FileMode.CreateNew, System.IO.FileAccess.Write)) { do { // read bytes from input stream int bytesRead = request.FileByteStream.Read(buffer, 0, chunkSize); if (bytesRead == 0) break; // write bytes to output stream writeStream.Write(buffer, 0, bytesRead); } while (true); // report end Console.WriteLine("Done!"); writeStream.Close(); } }
public RemoteFileInfo DownloadFile(DownloadRequest request) { // get some info about the input file string filePath = System.IO.Path.Combine("Upload", request.FileName); System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath); // report start Console.WriteLine("Sending stream " + request.FileName + " to client"); Console.WriteLine("Size " + fileInfo.Length); // check if exists if (!fileInfo.Exists) throw new System.IO.FileNotFoundException("File not found", request.FileName); // open stream System.IO.FileStream stream = new System.IO.FileStream(filePath, System.IO.FileMode.Open, System.IO.FileAccess.Read); // return result RemoteFileInfo result = new RemoteFileInfo(); result.FileName = request.FileName; result.Length = fileInfo.Length; result.FileByteStream = stream; return result; // after returning to the client download starts. Stream remains open and on server and the client reads it, although the execution of this method is completed. }