LoadStickerMale() private static méthode

private static LoadStickerMale ( ) : void
Résultat void
 public static void Load()
 {
     Main.playerTextures = new Texture2D[8, 15];
     PlayerDataInitializer.LoadStarterMale();
     PlayerDataInitializer.LoadStarterFemale();
     PlayerDataInitializer.LoadStickerMale();
     PlayerDataInitializer.LoadStickerFemale();
     PlayerDataInitializer.LoadGangsterMale();
     PlayerDataInitializer.LoadGangsterFemale();
     PlayerDataInitializer.LoadFancyMale();
     PlayerDataInitializer.LoadFancyFemale();
 }
Exemple #2
0
 public static void Load()
 {
     Main.playerTextures = new Texture2D[10, 15];
     PlayerDataInitializer.LoadStarterMale();
     PlayerDataInitializer.LoadStarterFemale();
     PlayerDataInitializer.LoadStickerMale();
     PlayerDataInitializer.LoadStickerFemale();
     PlayerDataInitializer.LoadGangsterMale();
     PlayerDataInitializer.LoadGangsterFemale();
     PlayerDataInitializer.LoadCoatMale();
     PlayerDataInitializer.LoadDressFemale();
     PlayerDataInitializer.LoadDressMale();
     PlayerDataInitializer.LoadCoatFemale();
 }
 public static void Load()
 {
     TextureAssets.Players = new Asset <Texture2D> [12, 16];
     PlayerDataInitializer.LoadStarterMale();
     PlayerDataInitializer.LoadStarterFemale();
     PlayerDataInitializer.LoadStickerMale();
     PlayerDataInitializer.LoadStickerFemale();
     PlayerDataInitializer.LoadGangsterMale();
     PlayerDataInitializer.LoadGangsterFemale();
     PlayerDataInitializer.LoadCoatMale();
     PlayerDataInitializer.LoadDressFemale();
     PlayerDataInitializer.LoadDressMale();
     PlayerDataInitializer.LoadCoatFemale();
     PlayerDataInitializer.LoadDisplayDollMale();
     PlayerDataInitializer.LoadDisplayDollFemale();
 }