public override void GetItems(bool refresh, bool rebuildGlobalLists, bool resetTextures)
        {
            if (resetTextures)
            {
                DisposeTextures();
            }

            itemList.Clear();

            totalActive = 0;

            int listIndex = 0;

            for (int i = t.childCount - 1; i >= 0; i--)
            {
                Transform child = t.GetChild(i);

                TC_SelectItem selectItem = child.GetComponent <TC_SelectItem>();
                if (selectItem == null)
                {
                    TC.MoveToDustbin(child);
                }
                else
                {
                    selectItem.SetParameters(this, listIndex);
                    selectItem.parentItem = this;

                    selectItem.active = selectItem.visible;

                    if (outputId == TC.splatOutput && selectItem.splatCustom)
                    {
                        if (TC_Settings.instance.hasMasterTerrain)
                        {
                            if (selectItem.splatCustomValues.Length != TC_Settings.instance.masterTerrain.terrainData.splatPrototypes.Length)
                            {
                                selectItem.splatCustomValues = Mathw.ResizeArray <float>(selectItem.splatCustomValues, TC_Settings.instance.masterTerrain.terrainData.splatPrototypes.Length);
                            }
                        }
                        selectItem.CalcSplatCustomTotal();
                    }

                    selectItem.SetPreviewItemTexture(); // Put deactive if listIndex is out of bounds

                    if (selectItem.active)
                    {
                        ++totalActive;
                    }

                    if (outputId == TC.treeOutput)
                    {
                        if (selectItem.tree == null)
                        {
                            selectItem.tree = new TC_SelectItem.Tree();
                        }

                        if (selectItem.active)
                        {
                            bool addToList = true;

                            List <TC_SelectItem> treeSelectItems = TC_Area2D.current.terrainLayer.treeSelectItems;

                            if (!rebuildGlobalLists)
                            {
                                int index = treeSelectItems.IndexOf(selectItem);
                                if (index != -1)
                                {
                                    addToList = false; selectItem.globalListIndex = index;
                                }
                            }

                            if (addToList)
                            {
                                treeSelectItems.Add(selectItem);
                                selectItem.globalListIndex = treeSelectItems.Count - 1;
                            }
                        }
                    }
                    else if (outputId == TC.objectOutput)
                    {
                        if (selectItem.spawnObject == null)
                        {
                            selectItem.spawnObject = new TC_SelectItem.SpawnObject();
                        }
                        if (selectItem.spawnObject.go == null)
                        {
                            selectItem.active = false;
                            TC_Area2D.current.terrainLayer.objectSelectItems.Remove(selectItem);
                            // Debug.Log("Remove from list");
                        }

                        if (selectItem.active)
                        {
                            bool addToList = true;

                            List <TC_SelectItem> objectSelectItems = TC_Area2D.current.terrainLayer.objectSelectItems;

                            if (!rebuildGlobalLists)
                            {
                                int index = objectSelectItems.IndexOf(selectItem);
                                if (index != -1)
                                {
                                    addToList = false; selectItem.globalListIndex = index;
                                }
                            }

                            if (addToList)
                            {
                                objectSelectItems.Add(selectItem);
                                selectItem.globalListIndex = objectSelectItems.Count - 1;
                            }
                            selectItem.selectIndex = listIndex;
                        }
                    }

                    selectItem.SetPreviewItemTexture();
                    selectItem.SetPreviewColor();

                    itemList.Add(selectItem);
                    listIndex++;
                }
            }

            if (refreshRangeItem != null || refreshRanges)
            {
                refreshRanges = false;
                RefreshRanges();
                refreshRangeItem = null;
            }
            else if (refresh || TC.refreshPreviewImages)
            {
                CalcPreview();
            }
        }