Exemple #1
0
 public int CreateCompatibleRenderTarget([NativeTypeName("D2D1_SIZE_F")] D2D_SIZE_F desiredSize, [NativeTypeName("D2D1_SIZE_U")] D2D_SIZE_U desiredPixelSize, D2D1_PIXEL_FORMAT desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **bitmapRenderTarget)
 {
     return(CreateCompatibleRenderTarget(&desiredSize, &desiredPixelSize, &desiredFormat, options, bitmapRenderTarget));
 }