public void ReferenceTest() { int inchannels = 8, outchannels = 12, batch = 3; float[] xval = (new float[inchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray(); float[] yval = (new float[outchannels * batch]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray(); Quaternion[] xcval = (new Quaternion[xval.Length / 4]) .Select((_, idx) => new Quaternion(xval[idx * 4], xval[idx * 4 + 1], xval[idx * 4 + 2], xval[idx * 4 + 3])).ToArray(); Quaternion[] ycval = (new Quaternion[yval.Length / 4]) .Select((_, idx) => new Quaternion(yval[idx * 4], yval[idx * 4 + 1], yval[idx * 4 + 2], yval[idx * 4 + 3])).ToArray(); QuaternionMap0D x = new QuaternionMap0D(inchannels / 4, batch, xcval); QuaternionMap0D y = new QuaternionMap0D(outchannels / 4, batch, ycval); QuaternionFilter0D gw = Reference(x, y); float[] gw_expect = { 1.668000e-03f, -1.084202e-19f, -3.720000e-04f, -1.860000e-04f, 2.700000e-03f, 1.084202e-19f, -4.200000e-04f, -2.100000e-04f, 1.212000e-03f, -0.000000e+00f, -3.240000e-04f, -1.620000e-04f, 2.052000e-03f, 1.084202e-19f, -3.720000e-04f, -1.860000e-04f, 7.560000e-04f, -0.000000e+00f, -2.760000e-04f, -1.380000e-04f, 1.404000e-03f, 5.421011e-20f, -3.240000e-04f, -1.620000e-04f, }; float[] gw_actual = gw.ToArray(); AssertError.Tolerance(gw_expect, gw_actual, 1e-7f, 1e-5f, $"mismatch value {inchannels},{outchannels},{batch}"); }
public void ExecuteTest() { float max_err = 0; foreach (int batch in new int[] { 1, 2, 3 }) { foreach (int inchannels in new int[] { 4, 8, 12 }) { foreach (int outchannels in new int[] { 4, 8, 12 }) { float[] xval = (new float[inchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray(); float[] yval = (new float[outchannels * batch]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray(); Quaternion[] xcval = (new Quaternion[xval.Length / 4]) .Select((_, idx) => new Quaternion(xval[idx * 4], xval[idx * 4 + 1], xval[idx * 4 + 2], xval[idx * 4 + 3])).ToArray(); Quaternion[] ycval = (new Quaternion[yval.Length / 4]) .Select((_, idx) => new Quaternion(yval[idx * 4], yval[idx * 4 + 1], yval[idx * 4 + 2], yval[idx * 4 + 3])).ToArray(); QuaternionMap0D x = new QuaternionMap0D(inchannels / 4, batch, xcval); QuaternionMap0D y = new QuaternionMap0D(outchannels / 4, batch, ycval); QuaternionFilter0D gw = Reference(x, y); OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map0D(inchannels, batch), xval); OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map0D(outchannels, batch), yval); OverflowCheckedTensor gw_tensor = new OverflowCheckedTensor(Shape.Kernel0D(inchannels, outchannels / 4)); QuaternionKernelProductDense ope = new QuaternionKernelProductDense(inchannels, outchannels, transpose: false, batch); ope.Execute(x_tensor, y_tensor, gw_tensor); float[] gw_expect = gw.ToArray(); float[] gw_actual = gw_tensor.State; CollectionAssert.AreEqual(xval, x_tensor.State); CollectionAssert.AreEqual(yval, y_tensor.State); AssertError.Tolerance(gw_expect, gw_actual, 1e-7f, 1e-5f, ref max_err, $"mismatch value {inchannels},{outchannels},{batch}"); Console.WriteLine($"pass: {inchannels},{outchannels},{batch}"); } } } Console.WriteLine($"maxerr:{max_err}"); }