public void Attach(DependencyObject associatedObject) { AssociatedObject = associatedObject; _deviceUtils = Utils.DeviceUtils.Current(); if (_deviceUtils != null) _deviceUtils.Changed += DeviceDispositionBehavior_Changed; Update(); _ready = true; }
public static DeviceUtils Current(Common.WindowWrapper windowWrapper = null) { windowWrapper = windowWrapper ?? Common.WindowWrapper.Current(); if (!Cache.ContainsKey(windowWrapper)) { var item = new DeviceUtils(windowWrapper); Cache.Add(windowWrapper, item); windowWrapper.ApplicationView().Consolidated += new Common.WeakReference <DeviceUtils, ApplicationView, object>(item) { EventAction = (i, s, e) => Cache.Remove(windowWrapper), DetachAction = (i, w) => windowWrapper.ApplicationView().Consolidated -= w.Handler }.Handler; } return(Cache[windowWrapper]); }
public static DeviceUtils Current(Common.WindowWrapper windowWrapper = null) { windowWrapper = windowWrapper ?? Common.WindowWrapper.Current(); if (!Cache.ContainsKey(windowWrapper)) { var item = new DeviceUtils(windowWrapper); Cache.Add(windowWrapper, item); windowWrapper.ApplicationView().Consolidated += new Common.WeakReference<DeviceUtils, ApplicationView, object>(item) { EventAction = (i, s, e) => Cache.Remove(windowWrapper), DetachAction = (i, w) => windowWrapper.ApplicationView().Consolidated -= w.Handler }.Handler; } return Cache[windowWrapper]; }
public void Attach(DependencyObject associatedObject) { AssociatedObject = associatedObject; _throttleHelper.ThrottledEvent += ThrottleHelperOnThrottledEvent; // process start if (Windows.ApplicationModel.DesignMode.DesignModeEnabled) { element.Visibility = Visibility.Visible; } else { // handle click element.Click += new Common.WeakReference<NavButtonBehavior, object, RoutedEventArgs>(this) { EventAction = (i, s, e) => i.Element_Click(s, e), DetachAction = (i, w) => element.Click -= w.Handler, }.Handler; CalculateThrottled(); if (BootStrapper.Current != null) BootStrapper.Current.ShellBackButtonUpdated += Current_ShellBackButtonUpdated; _deviceUtils = DeviceUtils.Current(); if (_deviceUtils != null) _deviceUtils.Changed += DispositionChanged; } }