public void GameHooks_Update(GameTime gameTime) { if (Game.IsActive && helper != null) { if (InputManager.IsKeyDown(Keys.F1)) { helper.TeleportToLastPlayer(); } else if (InputManager.IsKeyDown(Keys.F2)) { helper.TeleportToLastLocation(); } else if (InputManager.IsKeyPressed(Keys.F3)) { helper.TeleportToCursor(); } else if (InputManager.IsKeyPressed(Keys.F4)) { if (teleportForm == null || teleportForm.IsDisposed) { teleportForm = new TeleportForm(helper); } UpdateForm(); teleportForm.Show(); teleportForm.BringToFront(); } } }