public override void EventHandle(GameObject other) { AliveEvent(other); IsAnimation = true; WaterLine waterLine = new WaterLine(position, animation); if (waters != null) { waters.Add(waterLine); } }
public override void EventHandle(GameObject other) { if (other is Player && ((Player)other).FireNum >= Parameter.icefire) { AliveEvent(other); IsAnimation = true; WaterLine waterLine = new WaterLine(position, animation); if (waters != null) { waters.Add(waterLine); } } else if (other.Tag == "Fire") //火が氷と接触すると消える { other.IsGoDie = true; } //葉梨竜太 11/30 else if (other is Bomb) { BombEvent(other); } }