Exemple #1
0
        private void System_count_Click(object sender, EventArgs e)
        {
            if (onCount != null)
            {
                onCount();
            }
            if ((!system_active) && (tvlData.gametype != 0) && (tvlData.players.Count >= 2))
            {
                system_active     = true;
                allowed_next      = true;
                Addbutton.Enabled = false;
                switch (tvlData.gametype)
                {
                case 1:
                    rt = new Round_table(tvlData.players.Count);
                    Nextbutton.Visible  = false;
                    winget_button.Width = 238;
                    break;

                case 2:
                    ot = new Olympic_table(tvlData.players.Count);
                    break;

                case 3:
                    st = new Swiss_table();
                    break;

                case 4:
                    mt = new Mixed_table();
                    break;
                }
                SystemResults_listBox.Items.AddRange(tvlData.counted.ToArray());
                if (tvlData.gametype != 1)
                {
                    Tour_numericUpDown.Value = 1;
                }
                Refresh_playerstable();
                System_count_btn.Enabled = false;
                Del_button.Enabled       = false;
                System_count_btn.Visible = false;
                save_data();
                refresh_game_table();
            }
            else
            {
                данныеТурнираToolStripMenuItem.PerformClick();
            }
        }
Exemple #2
0
        public void restore()
        {
            switch (tvlData.gametype)
            {
            case 1:
                break;

            case 2:
                ot = new Olympic_table(SystemResults_listBox.Items.Count);
                break;

            case 3:
                st = new Swiss_table(SystemResults_listBox.Items.Count);
                break;

            case 4:
                mt = new Mixed_table(SystemResults_listBox.Items.Count);
                break;
            }
            game.lastid              = tvlData.games.Last().id;
            allowed_next             = true;
            System_count_btn.Visible = false;
            Nextbutton.Enabled       = true;
        }