public void AddCube(Cube c)
        {
            if ((selectedSide.Parent != null) && (selectedSide.Parent.Origin != null))
            {
                Cube copyC = new Cube();
                copyC.Initialize(c);

                Cube newCube = new Cube();

                newCube.Initialize(selectedSide.Parent.Origin);
                newCube.TransCube = new Cube();
                newCube.TransCube.Initialize(selectedSide.Parent.TransCube);
                double org = 0, now = 0;
                switch (selectedSide.maxState)
                {
                case "minY":
                    org = newCube.faces[0].MaxY();
                    now = selectedSide.Parent.faces[0].MaxY();

                    newCube.TransCube.Translate(0, -2, 0);
                    //copyC.TransCube.Translate(0, -2, 0);

                    if (org > now)
                    {
                        newCube.Translate(0, -2 - (org - now), 0);

                        //copyC.Translate(0, -2 - (org - now), 0);
                    }
                    else
                    {
                        newCube.Translate(0, -2 + (now - org), 0);
                        //copyC.Translate(0, -2 + (now - org), 0);
                    }


                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    //newCube.Initialize(copyC);

                    //find center

                    Vertex center = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;

                    //serendyp approxymations
                    double sumX = 0, sumY = 0, sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    double x0 = sumX;
                    double y0 = sumY;
                    double z0 = sumZ;

                    MessageBox.Show("MinY (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minY");


                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);


                    Model.Add(newCube);
                    break;

                case "maxY":
                    org = newCube.faces[1].MinY();
                    now = selectedSide.Parent.faces[1].MinY();

                    newCube.TransCube.Translate(0, 2, 0);
                    //copyC.TransCube.Translate(0, 2, 0);

                    if (org < now)
                    {
                        newCube.Translate(0, 2 + (org - now), 0);
                        //copyC.Translate(0, 2 + (org - now), 0);
                    }
                    else
                    {
                        newCube.Translate(0, 2 - (org - now), 0);
                        //copyC.Translate(0, 2 - (org - now), 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    center   = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;
                    sumX     = 0; sumY = 0; sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    x0 = sumX;
                    y0 = sumY;
                    z0 = sumZ;

                    MessageBox.Show("MaxY (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxY");


                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);



                    Model.Add(newCube);



                    break;

                case "minX":
                    org = newCube.faces[5].MaxX();
                    now = selectedSide.Parent.faces[5].MaxX();

                    newCube.TransCube.Translate(-2, 0, 0);
                    // copyC.TransCube.Translate(-2, 0, 0);

                    if (org > now)
                    {
                        newCube.Translate(-2 - (org - now), 0, 0);
                        //copyC.Translate(-2 - (org - now), 0, 0);
                    }
                    else
                    {
                        newCube.Translate(-2 + (now - org), 0, 0);
                        //copyC.Translate(-2 + (now - org), 0, 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    center   = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;
                    sumX     = 0; sumY = 0; sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    x0 = sumX;
                    y0 = sumY;
                    z0 = sumZ;

                    MessageBox.Show("MinX (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minX");
                    CheckAllFaces(1, 0, 0, 0, 0, 0, ref newCube);



                    Model.Add(newCube);
                    break;

                case "maxX":
                    org = newCube.faces[3].MinX();
                    now = selectedSide.Parent.faces[3].MinX();

                    newCube.TransCube.Translate(2, 0, 0);
                    //copyC.TransCube.Translate(2, 0, 0);

                    if (org < now)
                    {
                        newCube.Translate(2 + (org - now), 0, 0);
                        //copyC.Translate(2 + (org - now), 0, 0);
                    }
                    else
                    {
                        newCube.Translate(2 - (org - now), 0, 0);
                        //copyC.Translate(2 - (org - now), 0, 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    center   = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;
                    sumX     = 0; sumY = 0; sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    x0 = sumX;
                    y0 = sumY;
                    z0 = sumZ;

                    MessageBox.Show("MaxX (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxX");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);



                    Model.Add(newCube);
                    break;

                case "minZ":
                    org = newCube.faces[4].MaxZ();
                    now = selectedSide.Parent.faces[4].MaxZ();

                    newCube.TransCube.Translate(0, 0, -2);
                    //copyC.TransCube.Translate(0, 0, -2);

                    if (org > now)
                    {
                        newCube.Translate(0, 0, -2 - (org - now));
                        //copyC.Translate(0, 0, -2 - (org - now));
                    }
                    else
                    {
                        newCube.Translate(0, 0, -2 + (now - org));
                        //copyC.Translate(0, 0, -2 + (now - org));
                    }


                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    center   = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;
                    sumX     = 0; sumY = 0; sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    x0 = sumX;
                    y0 = sumY;
                    z0 = sumZ;

                    MessageBox.Show("MinZ (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minZ");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);



                    Model.Add(newCube);
                    break;

                case "maxZ":
                    org = newCube.faces[2].MinZ();
                    now = selectedSide.Parent.faces[2].MinZ();

                    newCube.TransCube.Translate(0, 0, 2);
                    //copyC.TransCube.Translate(0, 0, 2);

                    if (org < now)
                    {
                        newCube.Translate(0, 0, 2 + (org - now));
                        //copyC.Translate(0, 0, 2 + (org - now));
                    }
                    else
                    {
                        newCube.Translate(0, 0, 2 - (org - now));
                        //copyC.Translate(0, 0, 2 - (org - now));
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    center   = new Vertex();
                    center.x = 0; center.y = 0; center.z = 0;
                    sumX     = 0; sumY = 0; sumZ = 0;
                    for (int j = 0; j < 20; j++)
                    {
                        double fi = F_i(center, j);
                        sumX += newCube.vertices[j].x * fi;
                        sumY += newCube.vertices[j].y * fi;
                        sumZ += newCube.vertices[j].z * fi;
                    }
                    x0 = sumX;
                    y0 = sumY;
                    z0 = sumZ;

                    MessageBox.Show("MaxZ (" + x0 + ", " + y0 + ", " + z0 + ")");

                    copyC.Translate(x0, y0, z0);
                    newCube.Initialize(copyC);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxZ");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);



                    Model.Add(newCube);
                    break;
                }


                DevideCurveCube(Model.Count - 1, ref newCube);
            }
            else
            {
                IsAddingCube = false;
            }
            IsAddingCube           = false;
            selectedSide.IsPointed = false;
        }
        void CheckAllFaces(int x1, int x2, int y1, int y2, int z1, int z2, ref Cube newCube)
        {
            int    countMinX = 0;
            int    countMaxX = 0;
            int    countMinY = 0;
            int    countMaxY = 0;
            int    countMinZ = 0;
            int    countMaxZ = 0;
            string str       = "";
            Cube   c;

            for (int i = 0; i < Model.Count; i++)
            {
                if (newCube.TransCube.FaceMaxX().Equals(Model[i].TransCube.FaceMinX()))
                {
                    str += " , newcube maxX = Minx Of " + i.ToString();
                    c    = Model[i];
                    countMinX++;
                    InitializeFace(ref newCube, ref c, "minX");
                }


                if (newCube.TransCube.FaceMinX().Equals(Model[i].TransCube.FaceMaxX()))
                {
                    str += " , newcube minX = Maxx Of " + i.ToString();
                    c    = Model[i];
                    countMaxX++;
                    InitializeFace(ref newCube, ref c, "maxX");
                }


                if (newCube.TransCube.FaceMaxZ().Equals(Model[i].TransCube.FaceMinZ()))
                {
                    str += " , newcube maxZ = MinZ Of " + i.ToString();
                    c    = Model[i];
                    countMinZ++;
                    InitializeFace(ref newCube, ref c, "minZ");
                }
                //    else { str +=( newCube.TransCube.FaceMaxZ().ToString() + "\n" + Model[i].TransCube.FaceMinZ().ToString()); }


                if (newCube.TransCube.FaceMinZ().Equals(Model[i].TransCube.FaceMaxZ()))
                {
                    str += " , newcube minZ = MaxZ Of " + i.ToString();
                    c    = Model[i];
                    countMaxZ++;
                    InitializeFace(ref newCube, ref c, "maxZ");
                }
                else
                {
                    str += (newCube.TransCube.FaceMinZ().ToString() + "\n" + Model[i].TransCube.FaceMaxZ().ToString());
                }


                if (newCube.TransCube.FaceMinY().Equals(Model[i].TransCube.FaceMaxY()))
                {
                    str += " , newcube minY = MaxY Of " + i.ToString();
                    c    = Model[i];
                    countMaxY++;
                    InitializeFace(ref newCube, ref c, "maxY");
                }


                if (newCube.TransCube.FaceMaxY().Equals(Model[i].TransCube.FaceMinY()))
                {
                    str += " , newcube maxY = MinY Of " + i.ToString() + " \n";
                    c    = Model[i];
                    countMinY++;
                    InitializeFace(ref newCube, ref c, "minY");
                }
            }

            if (countMaxX == 0)
            {
                InitializeFace(ref newCube, "minX");
            }
            if (countMaxY == 0)
            {
                InitializeFace(ref newCube, "minY");
            }
            if (countMaxZ == 0)
            {
                InitializeFace(ref newCube, "minZ");
            }
            if (countMinX == 0)
            {
                InitializeFace(ref newCube, "maxX");
            }
            if (countMinY == 0)
            {
                InitializeFace(ref newCube, "maxY");
            }
            if (countMinZ == 0)
            {
                InitializeFace(ref newCube, "maxZ");
            }
            // MessageBox.Show(str);
        }
        void AddCube1(Cube newCube)
        {
            if ((selectedSide.Parent != null) && (selectedSide.Parent.Origin != null))
            {
                //Cube newCube = new Cube();

                //newCube.Initialize(selectedSide.Parent.Origin);
                newCube.Origin = new Cube();
                newCube.Origin.Initialize(selectedSide.Parent.Origin);
                newCube.TransCube = new Cube();
                newCube.TransCube.Initialize(selectedSide.Parent.TransCube);
                double org = 0, now = 0;
                switch (selectedSide.maxState)
                {
                case "minY":
                    org = newCube.faces[0].MaxY();
                    now = selectedSide.Parent.faces[0].MaxY();

                    newCube.TransCube.Translate(0, -2, 0);

                    if (org > now)
                    {
                        newCube.Translate(0, -2 - (org - now), 0);
                    }
                    else
                    {
                        newCube.Translate(0, -2 + (now - org), 0);
                    }


                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minY");


                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);


                    Model.Add(newCube);
                    break;

                case "maxY":
                    org = newCube.faces[1].MinY();
                    now = selectedSide.Parent.faces[1].MinY();

                    newCube.TransCube.Translate(0, 2, 0);

                    if (org < now)
                    {
                        newCube.Translate(0, 2 + (org - now), 0);
                    }
                    else
                    {
                        newCube.Translate(0, 2 - (org - now), 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxY");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);

                    Model.Add(newCube);

                    break;

                case "minX":
                    org = newCube.faces[5].MaxX();
                    now = selectedSide.Parent.faces[5].MaxX();

                    newCube.TransCube.Translate(-2, 0, 0);

                    if (org > now)
                    {
                        newCube.Translate(-2 - (org - now), 0, 0);
                    }
                    else
                    {
                        newCube.Translate(-2 + (now - org), 0, 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minX");
                    CheckAllFaces(1, 0, 0, 0, 0, 0, ref newCube);


                    Model.Add(newCube);
                    break;

                case "maxX":
                    org = newCube.faces[3].MinX();
                    now = selectedSide.Parent.faces[3].MinX();

                    newCube.TransCube.Translate(2, 0, 0);

                    if (org < now)
                    {
                        newCube.Translate(2 + (org - now), 0, 0);
                    }
                    else
                    {
                        newCube.Translate(2 - (org - now), 0, 0);
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxX");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);

                    Model.Add(newCube);
                    break;

                case "minZ":
                    org = newCube.faces[4].MaxZ();
                    now = selectedSide.Parent.faces[4].MaxZ();

                    newCube.TransCube.Translate(0, 0, -2);

                    if (org > now)
                    {
                        newCube.Translate(0, 0, -2 - (org - now));
                    }
                    else
                    {
                        newCube.Translate(0, 0, -2 + (now - org));
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "minZ");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);

                    Model.Add(newCube);
                    break;

                case "maxZ":
                    org = newCube.faces[2].MinZ();
                    now = selectedSide.Parent.faces[2].MinZ();

                    newCube.TransCube.Translate(0, 0, 2);

                    if (org < now)
                    {
                        newCube.Translate(0, 0, 2 + (org - now));
                    }
                    else
                    {
                        newCube.Translate(0, 0, 2 - (org - now));
                    }

                    newCube.Origin = new Cube();
                    newCube.Origin.Initialize(newCube);

                    InitializeFace(ref newCube, ref selectedSide.Parent, "maxZ");
                    CheckAllFaces(0, 0, 0, 0, 0, 0, ref newCube);

                    Model.Add(newCube);
                    break;
                }
                DevideCurveCube(Model.Count - 1, ref newCube);
            }
            else
            {
                IsAddingCube = false;
            }
            IsAddingCube           = false;
            selectedSide.IsPointed = false;
        }
        void UpdateEdges(ref Cube c)
        {
            for (int i = 0; i < Model.Count; i++)
            {
                Cube c1 = Model[i];

                if (c.TransCube.edges[0].Equals(c1.TransCube.edges[1]))
                {
                    c.edges[0].Set(ref c1.edges[1]);
                }
                if (c.TransCube.edges[0].Equals(c1.TransCube.edges[2]))
                {
                    c.edges[0].Set(ref c1.edges[2]);
                }
                if (c.TransCube.edges[0].Equals(c1.TransCube.edges[3]))
                {
                    c.edges[0].Set(ref c1.edges[3]);
                }

                if (c.TransCube.edges[1].Equals(c1.TransCube.edges[2]))
                {
                    c.edges[1].Set(ref c1.edges[2]);
                }
                if (c.TransCube.edges[1].Equals(c1.TransCube.edges[3]))
                {
                    c.edges[1].Set(ref c1.edges[3]);
                }
                if (c.TransCube.edges[1].Equals(c1.TransCube.edges[0]))
                {
                    c.edges[1].Set(ref c1.edges[0]);
                }

                if (c.TransCube.edges[2].Equals(c1.TransCube.edges[3]))
                {
                    c.edges[2].Set(ref c1.edges[3]);
                }
                if (c.TransCube.edges[2].Equals(c1.TransCube.edges[0]))
                {
                    c.edges[2].Set(ref c1.edges[0]);
                }
                if (c.TransCube.edges[2].Equals(c1.TransCube.edges[1]))
                {
                    c.edges[2].Set(ref c1.edges[1]);
                }

                if (c.TransCube.edges[3].Equals(c1.TransCube.edges[0]))
                {
                    c.edges[3].Set(ref c1.edges[0]);
                }
                if (c.TransCube.edges[3].Equals(c1.TransCube.edges[1]))
                {
                    c.edges[3].Set(ref c1.edges[1]);
                }
                if (c.TransCube.edges[3].Equals(c1.TransCube.edges[2]))
                {
                    c.edges[3].Set(ref c1.edges[2]);
                }

                if (c.TransCube.edges[4].Equals(c1.TransCube.edges[8]))
                {
                    c.edges[4].Set(ref c1.edges[8]);
                }
                if (c.TransCube.edges[4].Equals(c1.TransCube.edges[10]))
                {
                    c.edges[4].Set(ref c1.edges[10]);
                }
                if (c.TransCube.edges[4].Equals(c1.TransCube.edges[6]))
                {
                    c.edges[4].Set(ref c1.edges[6]);
                }

                if (c.TransCube.edges[5].Equals(c1.TransCube.edges[9]))
                {
                    c.edges[5].Set(ref c1.edges[9]);
                }
                if (c.TransCube.edges[5].Equals(c1.TransCube.edges[7]))
                {
                    c.edges[5].Set(ref c1.edges[7]);
                }
                if (c.TransCube.edges[5].Equals(c1.TransCube.edges[11]))
                {
                    c.edges[5].Set(ref c1.edges[11]);
                }

                if (c.TransCube.edges[6].Equals(c1.TransCube.edges[4]))
                {
                    c.edges[6].Set(ref c1.edges[4]);
                }
                if (c.TransCube.edges[6].Equals(c1.TransCube.edges[10]))
                {
                    c.edges[6].Set(ref c1.edges[10]);
                }
                if (c.TransCube.edges[6].Equals(c1.TransCube.edges[8]))
                {
                    c.edges[6].Set(ref c1.edges[8]);
                }

                if (c.TransCube.edges[7].Equals(c1.TransCube.edges[9]))
                {
                    c.edges[7].Set(ref c1.edges[9]);
                }
                if (c.TransCube.edges[7].Equals(c1.TransCube.edges[5]))
                {
                    c.edges[7].Set(ref c1.edges[5]);
                }
                if (c.TransCube.edges[7].Equals(c1.TransCube.edges[11]))
                {
                    c.edges[7].Set(ref c1.edges[11]);
                }

                if (c.TransCube.edges[8].Equals(c1.TransCube.edges[4]))
                {
                    c.edges[8].Set(ref c1.edges[4]);
                }
                if (c.TransCube.edges[8].Equals(c1.TransCube.edges[6]))
                {
                    c.edges[8].Set(ref c1.edges[6]);
                }
                if (c.TransCube.edges[8].Equals(c1.TransCube.edges[10]))
                {
                    c.edges[8].Set(ref c1.edges[10]);
                }

                if (c.TransCube.edges[9].Equals(c1.TransCube.edges[11]))
                {
                    c.edges[9].Set(ref c1.edges[11]);
                }
                if (c.TransCube.edges[9].Equals(c1.TransCube.edges[7]))
                {
                    c.edges[9].Set(ref c1.edges[7]);
                }
                if (c.TransCube.edges[9].Equals(c1.TransCube.edges[5]))
                {
                    c.edges[9].Set(ref c1.edges[5]);
                }

                if (c.TransCube.edges[10].Equals(c1.TransCube.edges[6]))
                {
                    c.edges[10].Set(ref c1.edges[6]);
                }
                if (c.TransCube.edges[10].Equals(c1.TransCube.edges[8]))
                {
                    c.edges[10].Set(ref c1.edges[8]);
                }
                if (c.TransCube.edges[10].Equals(c1.TransCube.edges[4]))
                {
                    c.edges[10].Set(ref c1.edges[4]);
                }

                if (c.TransCube.edges[11].Equals(c1.TransCube.edges[7]))
                {
                    c.edges[11].Set(ref c1.edges[7]);
                }
                if (c.TransCube.edges[11].Equals(c1.TransCube.edges[5]))
                {
                    c.edges[11].Set(ref c1.edges[5]);
                }
                if (c.TransCube.edges[11].Equals(c1.TransCube.edges[9]))
                {
                    c.edges[11].Set(ref c1.edges[9]);
                }
            }
            foreach (Cube t in Model)
            {
                t.VertexToEdges();
            }
            c.VertexToEdges();
            c.UpdateFace();
        }
        void InitializeFace(ref Cube newCube, ref Cube oldCube, string face)
        {
            switch (face)
            {
            case "minY":

                newCube.vertices[4]  = oldCube.vertices[0];
                newCube.vertices[16] = oldCube.vertices[8];
                newCube.vertices[5]  = oldCube.vertices[1];
                newCube.vertices[17] = oldCube.vertices[9];
                newCube.vertices[6]  = oldCube.vertices[2];
                newCube.vertices[18] = oldCube.vertices[10];
                newCube.vertices[7]  = oldCube.vertices[3];
                newCube.vertices[19] = oldCube.vertices[11];

                newCube.UpdateFace();

                break;

            case "maxY":

                newCube.vertices[0]  = oldCube.vertices[4];
                newCube.vertices[8]  = oldCube.vertices[16];
                newCube.vertices[1]  = oldCube.vertices[5];
                newCube.vertices[9]  = oldCube.vertices[17];
                newCube.vertices[2]  = oldCube.vertices[6];
                newCube.vertices[10] = oldCube.vertices[18];
                newCube.vertices[3]  = oldCube.vertices[7];
                newCube.vertices[11] = oldCube.vertices[19];
                newCube.UpdateFace();
                break;

            case "minX":

                newCube.vertices[5]  = oldCube.vertices[4];
                newCube.vertices[13] = oldCube.vertices[12];
                newCube.vertices[1]  = oldCube.vertices[0];
                newCube.vertices[9]  = oldCube.vertices[11];
                newCube.vertices[14] = oldCube.vertices[15];
                newCube.vertices[6]  = oldCube.vertices[7];
                newCube.vertices[17] = oldCube.vertices[19];
                newCube.vertices[2]  = oldCube.vertices[3];
                newCube.UpdateFace();
                break;

            case "maxX":

                newCube.vertices[4]  = oldCube.vertices[5];
                newCube.vertices[12] = oldCube.vertices[13];
                newCube.vertices[0]  = oldCube.vertices[1];
                newCube.vertices[11] = oldCube.vertices[9];
                newCube.vertices[15] = oldCube.vertices[14];
                newCube.vertices[7]  = oldCube.vertices[6];
                newCube.vertices[19] = oldCube.vertices[17];
                newCube.vertices[3]  = oldCube.vertices[2];
                newCube.UpdateFace();

                break;

            case "minZ":
                newCube.vertices[0]  = oldCube.vertices[3];
                newCube.vertices[8]  = oldCube.vertices[10];
                newCube.vertices[1]  = oldCube.vertices[2];
                newCube.vertices[13] = oldCube.vertices[14];
                newCube.vertices[5]  = oldCube.vertices[6];
                newCube.vertices[16] = oldCube.vertices[18];
                newCube.vertices[4]  = oldCube.vertices[7];
                newCube.vertices[12] = oldCube.vertices[15];
                newCube.UpdateFace();

                break;

            case "maxZ":

                newCube.vertices[3]  = oldCube.vertices[0];
                newCube.vertices[10] = oldCube.vertices[8];
                newCube.vertices[2]  = oldCube.vertices[1];
                newCube.vertices[14] = oldCube.vertices[13];
                newCube.vertices[6]  = oldCube.vertices[5];
                newCube.vertices[18] = oldCube.vertices[16];
                newCube.vertices[7]  = oldCube.vertices[4];
                newCube.vertices[15] = oldCube.vertices[12];
                newCube.UpdateFace();
                break;
            }
        }
        void InitializeFace(ref Cube edited, string face)
        {
            switch (face)
            {
            case "minY":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 1);
                    InitializeEdge(ref edited, ref c1, 2);
                    InitializeEdge(ref edited, ref c1, 3);
                    InitializeEdge(ref edited, ref c1, 4);
                }
                break;

            case "maxY":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 5);
                    InitializeEdge(ref edited, ref c1, 6);
                    InitializeEdge(ref edited, ref c1, 7);
                    InitializeEdge(ref edited, ref c1, 8);
                }
                break;

            case "minX":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 4);
                    InitializeEdge(ref edited, ref c1, 12);
                    InitializeEdge(ref edited, ref c1, 8);
                    InitializeEdge(ref edited, ref c1, 9);
                }
                break;

            case "maxX":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 2);
                    InitializeEdge(ref edited, ref c1, 11);
                    InitializeEdge(ref edited, ref c1, 6);
                    InitializeEdge(ref edited, ref c1, 10);
                }
                break;

            case "minZ":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 3);
                    InitializeEdge(ref edited, ref c1, 11);
                    InitializeEdge(ref edited, ref c1, 7);
                    InitializeEdge(ref edited, ref c1, 12);
                }
                break;

            case "maxZ":
                foreach (Cube c in Model)
                {
                    Cube c1 = c;
                    InitializeEdge(ref edited, ref c1, 1);
                    InitializeEdge(ref edited, ref c1, 10);
                    InitializeEdge(ref edited, ref c1, 5);
                    InitializeEdge(ref edited, ref c1, 9);
                }
                break;
            }
        }
        void InitializeEdge(ref Cube edited, ref Cube c, int edge)
        {
            switch (edge)
            {
            case 1:
                if (((edited.TransCube.vertices[0].Equals(c.TransCube.vertices[7])) && (edited.TransCube.vertices[1].Equals(c.TransCube.vertices[6]))))
                {
                    edited.vertices[0] = c.vertices[7];
                    edited.vertices[1] = c.vertices[6];
                    edited.vertices[8] = c.vertices[18];
                    edited.UpdateFace();
                }

                break;

            case 2:
                if (((edited.TransCube.vertices[1].Equals(c.TransCube.vertices[4])) && (edited.TransCube.vertices[2].Equals(c.TransCube.vertices[7]))))
                {
                    edited.vertices[1] = c.vertices[4];
                    edited.vertices[2] = c.vertices[7];
                    edited.vertices[9] = c.vertices[19];
                    edited.UpdateFace();
                }
                break;


            case 3:
                if (((edited.TransCube.vertices[2].Equals(c.TransCube.vertices[5])) && (edited.TransCube.vertices[3].Equals(c.TransCube.vertices[4]))))
                {
                    edited.vertices[2]  = c.vertices[5];
                    edited.vertices[3]  = c.vertices[4];
                    edited.vertices[10] = c.vertices[16];
                    edited.UpdateFace();
                }
                break;

            case 4:
                if (((edited.TransCube.vertices[0].Equals(c.TransCube.vertices[5])) && (edited.TransCube.vertices[3].Equals(c.TransCube.vertices[6]))))
                {
                    edited.vertices[0]  = c.vertices[5];
                    edited.vertices[3]  = c.vertices[6];
                    edited.vertices[11] = c.vertices[17];
                    edited.UpdateFace();
                }
                break;

            case 5:
                if (((edited.TransCube.vertices[4].Equals(c.TransCube.vertices[3])) && (edited.TransCube.vertices[5].Equals(c.TransCube.vertices[2]))))
                {
                    edited.vertices[4]  = c.vertices[3];
                    edited.vertices[5]  = c.vertices[2];
                    edited.vertices[16] = c.vertices[10];
                    edited.UpdateFace();
                }
                break;

            case 6:
                if (((edited.TransCube.vertices[5].Equals(c.TransCube.vertices[0])) && (edited.TransCube.vertices[6].Equals(c.TransCube.vertices[3]))))
                {
                    edited.vertices[5]  = c.vertices[0];
                    edited.vertices[6]  = c.vertices[3];
                    edited.vertices[17] = c.vertices[11];
                    edited.UpdateFace();
                }
                break;

            case 7:
                if (((edited.TransCube.vertices[7].Equals(c.TransCube.vertices[0])) && (edited.TransCube.vertices[6].Equals(c.TransCube.vertices[1]))))
                {
                    edited.vertices[7]  = c.vertices[0];
                    edited.vertices[6]  = c.vertices[1];
                    edited.vertices[18] = c.vertices[8];
                    edited.UpdateFace();
                }
                break;

            case 8:
                if (((edited.TransCube.vertices[4].Equals(c.TransCube.vertices[1])) && (edited.TransCube.vertices[7].Equals(c.TransCube.vertices[2]))))
                {
                    edited.vertices[4]  = c.vertices[1];
                    edited.vertices[7]  = c.vertices[2];
                    edited.vertices[19] = c.vertices[9];
                    edited.UpdateFace();
                }
                break;

            case 9:
                if (((edited.TransCube.vertices[0].Equals(c.TransCube.vertices[2])) && (edited.TransCube.vertices[4].Equals(c.TransCube.vertices[6]))))
                {
                    edited.vertices[0]  = c.vertices[2];
                    edited.vertices[4]  = c.vertices[6];
                    edited.vertices[12] = c.vertices[14];
                    edited.UpdateFace();
                }
                break;

            case 10:

                if (((edited.TransCube.vertices[5].Equals(c.TransCube.vertices[7])) && (edited.TransCube.vertices[1].Equals(c.TransCube.vertices[3]))))
                {
                    edited.vertices[5]  = c.vertices[7];
                    edited.vertices[1]  = c.vertices[3];
                    edited.vertices[13] = c.vertices[15];
                    edited.UpdateFace();
                }
                break;

            case 11:
                if (((edited.TransCube.vertices[6].Equals(c.TransCube.vertices[4])) && (edited.TransCube.vertices[2].Equals(c.TransCube.vertices[0]))))
                {
                    edited.vertices[6]  = c.vertices[4];
                    edited.vertices[2]  = c.vertices[0];
                    edited.vertices[14] = c.vertices[12];
                    edited.UpdateFace();
                }
                break;

            case 12:
                if (((edited.TransCube.vertices[7].Equals(c.TransCube.vertices[5])) && (edited.TransCube.vertices[3].Equals(c.TransCube.vertices[1]))))
                {
                    edited.vertices[7]  = c.vertices[5];
                    edited.vertices[3]  = c.vertices[1];
                    edited.vertices[15] = c.vertices[13];
                    edited.UpdateFace();
                }

                break;
            }
        }
Exemple #8
0
        public void glOnLeftMouseDown(object sender, MouseEventArgs e)
        {
            isLeftDrag     = true;
            mouseStartDrag = new Point(e.X, e.Y);
            this.startDrag(mouseStartDrag);

            if (IsAddingCube)
            {
                if (Model.Count == 0)
                {
                    Cube first = new Cube();
                    first.Origin    = new Cube();
                    first.TransCube = new Cube();
                    Model.Add(first);
                }
                else
                {
                    Cube newCube = new Cube();
                    foreach (Cube primitive in primitives)
                    {
                        if (primitive.primitiveName == toolCmbPrimitives.Text)
                        {
                            MessageBox.Show("yes");
                            newCube.Initialize(primitive);
                            break;
                        }
                    }
                    AddCube(newCube);
                }
            }
            if (isLockingFace)
            {
                LockFace();
            }
            if (isUnlockingFace)
            {
                UnlockFace();
            }
            if (isLockingEdge)
            {
                LockEdge();
            }
            if (isUnlockingEdge)
            {
                UnlockEdge();
            }
            if ((IsRemovingCube) && (k > 0))
            {
                RemoveCube();
            }
            this.PlotGL();

            DefineScaledShapes(0);

            if (AxisName == "x")
            {
                mouseStartXScale = e.X;
            }
            if ((AxisName == "y") || (AxisName == "z"))
            {
                mouseStartXScale = e.Y;
            }
            mouseStartYScale = e.Y;
        }