Exemple #1
0
        public PlayerTank(TankController player, int tankX, int tankY, Game game)
        {
            this.tankX          = tankX;
            this.tankY          = tankY;
            this.game           = game;
            this.tankController = player;

            angle  = 0;
            power  = 25;
            weapon = 0;

            tank    = tankController.CreateTank();
            health  = tank.GetArmour();
            tankBmp = tank.CreateTankBitmap(tankController.PlayerColour(), angle);
        }
Exemple #2
0
        public PlayerTank(TankController player, int tankX, int tankY, GameController game)
        {
            // Initialising the player, tank coordinates, and tankGame fields
            tankPlayer = player;
            tankXPos   = tankX;
            tankYPos   = tankY;
            tankGame   = game;

            tank = player.CreateTank();
            currentDurability = tank.GetHealth();

            tankAngle   = 0;
            tankPower   = 25;
            currentWeap = 0;

            tankBMP = tank.CreateTankBMP(tankPlayer.GetTankColour(), tankAngle);
        }
Exemple #3
0
 public Tank CreateTank()
 {
     return(tankController.CreateTank());
 }