Exemple #1
0
        private void Start()
        {
            mFrameData = new FrameData();

            mLockStep = gameObject.AddComponent <LockStep>();
            Debug.Log("!!!!!!!!!!" + GameObject.FindObjectOfType <LockStep>());
        }
Exemple #2
0
 // 游戏推出时销毁
 private void OnDestroy()
 {
     mFrameData = null;
     mLockStep  = null;
 }