private static void ClearAB() { AssetBundlePathResolver abpr = new AssetBundlePathResolver(); if (Directory.Exists(abpr.BundleSavePath)) { Directory.Delete(abpr.BundleSavePath, true); System.Console.WriteLine("Clear done.."); } }
void Save() { AssetBundlePathResolver pathResolver = new AssetBundlePathResolver(); if (LoadAssetAtPath <AssetBundleBuildConfig>(savePath) == null) { AssetDatabase.CreateAsset(config, savePath); } else { EditorUtility.SetDirty(config); } }
public AssetBundleBuilder(AssetBundlePathResolver resolver) : base(resolver) { }
public AssetBundleManager() { Instance = this; pathResolver = new AssetBundlePathResolver(); }
public ABBuilder(AssetBundlePathResolver resolver) { this.pathResolver = resolver; this.InitDirs(); AssetBundleUtils.pathResolver = pathResolver; }
public AssetBundlePathResolver() { instance = this; }
public AssetBundlePathResolver() { instance = this; }
public AssetBundleBuilder4x(AssetBundlePathResolver pathResolver) : base(pathResolver) { }
public AssetBundleBuilder4x(AssetBundlePathResolver pathResolver) : base(pathResolver) { }
public AssetBundleManager() { pathResolver = new AssetBundlePathResolver(); }
public void Awake() { pathResolver = new AssetBundlePathResolver(); InvokeRepeating("CheckUnusedBundle", 0, 5); }
public ABBuilder(AssetBundlePathResolver resolver) { this.pathResolver = resolver; this.InitDirs(); AssetBundleUtils.pathResolver = pathResolver; }
public AssetBundleManager() { Instance = this; pathResolver = new AssetBundlePathResolver(); }
private static void CopyToServer() { AssetBundlePathResolver abpr = new AssetBundlePathResolver(); System.Diagnostics.Process.Start("explorer.exe", Path.GetFullPath(abpr.BundleSavePath)); }
public AssetBundleBuilder5x(AssetBundlePathResolver resolver) : base(resolver) { }