static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Tangzx.ABSystem.AssetBundleInfo obj = (Tangzx.ABSystem.AssetBundleInfo)ToLua.CheckObject <Tangzx.ABSystem.AssetBundleInfo>(L, 1); obj.Dispose(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
internal void RemoveBundleInfo(AssetBundleInfo abi) { abi.Dispose(); _loadedAssetBundle.Remove(abi.bundleName); }
internal void RemoveBundleInfo(AssetBundleInfo abi) { abi.Dispose(); _loadedAssetBundle.Remove(abi.bundleName); }